Files
OpenRA/OpenRA.Game/Network/OrderManager.cs
Pavlos Touboulidis 5a286ef15e Fix #5414
2014-05-23 19:08:45 +03:00

219 lines
5.5 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Primitives;
namespace OpenRA.Network
{
public class OrderManager : IDisposable
{
readonly SyncReport syncReport;
readonly FrameData frameData = new FrameData();
public Session LobbyInfo = new Session();
public Session.Client LocalClient { get { return LobbyInfo.ClientWithIndex(Connection.LocalClientId); } }
public World world;
public readonly string Host;
public readonly int Port;
public readonly string Password = "";
public string ServerError = "Server is not responding";
public bool AuthenticationFailed = false;
public int NetFrameNumber { get; private set; }
public int LocalFrameNumber;
public int FramesAhead = 0;
public int LastTickTime = Environment.TickCount;
public bool GameStarted { get { return NetFrameNumber != 0; } }
public IConnection Connection { get; private set; }
public readonly int SyncHeaderSize = 9;
List<Order> localOrders = new List<Order>();
public void StartGame()
{
if (GameStarted) return;
NetFrameNumber = 1;
for (var i = NetFrameNumber ; i <= FramesAhead ; i++)
Connection.Send(i, new List<byte[]>());
}
public OrderManager(string host, int port, string password, IConnection conn)
{
Host = host;
Port = port;
Password = password;
Connection = conn;
syncReport = new SyncReport(this);
}
public void IssueOrders(Order[] orders)
{
foreach (var order in orders)
IssueOrder(order);
}
public void IssueOrder(Order order)
{
localOrders.Add(order);
}
public void TickImmediate()
{
var immediateOrders = localOrders.Where( o => o.IsImmediate ).ToList();
if( immediateOrders.Count != 0 )
Connection.SendImmediate( immediateOrders.Select( o => o.Serialize() ).ToList() );
localOrders.RemoveAll( o => o.IsImmediate );
var immediatePackets = new List<Pair<int, byte[]>>();
Connection.Receive(
( clientId, packet ) =>
{
var frame = BitConverter.ToInt32(packet, 0);
if (packet.Length == 5 && packet[4] == 0xBF)
frameData.ClientQuit(clientId, frame);
else if (packet.Length >= 5 && packet[4] == 0x65)
CheckSync(packet);
else if (frame == 0)
immediatePackets.Add(Pair.New(clientId, packet));
else
frameData.AddFrameOrders(clientId, frame, packet);
} );
foreach (var p in immediatePackets)
foreach (var o in p.Second.ToOrderList(world))
UnitOrders.ProcessOrder(this, world, p.First, o);
}
Dictionary<int, byte[]> syncForFrame = new Dictionary<int, byte[]>();
void CheckSync(byte[] packet)
{
var frame = BitConverter.ToInt32(packet, 0);
byte[] existingSync;
if (syncForFrame.TryGetValue(frame, out existingSync))
{
if (packet.Length != existingSync.Length)
{
syncReport.DumpSyncReport(frame);
OutOfSync(frame);
}
else
{
for (int i = 0; i < packet.Length; i++)
{
if (packet[i] != existingSync[i])
{
syncReport.DumpSyncReport(frame);
if (i < SyncHeaderSize)
OutOfSync(frame, "Tick");
else
OutOfSync(frame, (i - SyncHeaderSize) / 4);
}
}
}
}
else
syncForFrame.Add(frame, packet);
}
void OutOfSync(int frame, int index)
{
var orders = frameData.OrdersForFrame(world, frame);
// Invalid index
if (index >= orders.Count())
OutOfSync(frame);
throw new InvalidOperationException("Out of sync in frame {0}.\n {1}\n Compare syncreport.log with other players.".F(frame, orders.ElementAt(index).Order.ToString()));
}
void OutOfSync(int frame)
{
throw new InvalidOperationException("Out of sync in frame {0}.\n Compare syncreport.log with other players.".F(frame));
}
void OutOfSync(int frame, string blame)
{
throw new InvalidOperationException("Out of sync in frame {0}: Blame {1}.\n Compare syncreport.log with other players.".F(frame, blame));
}
public bool IsReadyForNextFrame
{
get { return NetFrameNumber >= 1 && frameData.IsReadyForFrame(NetFrameNumber); }
}
static readonly IEnumerable<Session.Client> NoClients = new Session.Client[] {};
public IEnumerable<Session.Client> GetClientsNotReadyForNextFrame
{
get
{
return NetFrameNumber >= 1
? frameData.ClientsNotReadyForFrame(NetFrameNumber)
.Select(a => LobbyInfo.ClientWithIndex(a))
: NoClients;
}
}
public void Tick()
{
if (!IsReadyForNextFrame)
throw new InvalidOperationException();
Connection.Send(NetFrameNumber + FramesAhead, localOrders.Select(o => o.Serialize()).ToList());
localOrders.Clear();
var sync = new List<int>();
sync.Add(world.SyncHash());
foreach (var order in frameData.OrdersForFrame(world, NetFrameNumber))
{
UnitOrders.ProcessOrder(this, world, order.Client, order.Order);
sync.Add(world.SyncHash());
}
var ss = sync.SerializeSync();
Connection.SendSync(NetFrameNumber, ss);
syncReport.UpdateSyncReport();
++NetFrameNumber;
}
bool disposed;
protected void Dispose(bool disposing)
{
if (disposed)
return;
if (disposing)
Connection.Dispose();
disposed = true;
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
}