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5a780577b961eef8765e51a6ae3bda20a7dd8a3d
OpenRA/OpenRA.Mods.Common/AI
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Andre Mohren 81e1b39bb9 Made PowerManager optional for traits who do not require it.
2018-07-26 14:02:42 +01:00
..
States
Don't pass movement class via IsPassable directly
2018-05-03 10:49:21 +02:00
AIHarvesterManager.cs
Don't pass movement class via IsPassable directly
2018-05-03 10:49:21 +02:00
AISupportPowerManager.cs
Move SupportPowerDecisions to a single parent node.
2018-06-15 17:24:00 +02:00
AIUtils.cs
Move some stuff from HackyAI to new AIUtils
2018-04-06 20:16:36 +02:00
AttackOrFleeFuzzy.cs
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
BaseBuilder.cs
Made PowerManager optional for traits who do not require it.
2018-07-26 14:02:42 +01:00
DummyAI.cs
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
HackyAI.cs
Made PowerManager optional for traits who do not require it.
2018-07-26 14:02:42 +01:00
Squad.cs
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
StateMachine.cs
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
SupportPowerDecision.cs
Use a BitSet for representing target types.
2018-03-21 12:07:44 +01:00
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