Files
OpenRA/mods/ts/rules/civilian-infantry.yaml
2015-05-22 01:51:51 +02:00

386 lines
6.0 KiB
YAML

WEEDGUY:
Inherits: ^Infantry
Valued:
Cost: 300
Tooltip:
Name: Chem Spray Infantry
Selectable:
Bounds: 12,17,0,-6
Voiced:
VoiceSet: Weed
Mobile:
Speed: 42
Health:
HP: 130
Crushable:
CrushSound: squishy2.aud
Armament:
Weapon: FireballLauncher
LocalOffset: 85,0,384
AttackFrontal:
WithInfantryBody:
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
UMAGON:
Inherits: ^Infantry
Valued:
Cost: 400
Tooltip:
Name: Umagon
Selectable:
Bounds: 12,17,0,-6
Voiced:
VoiceSet: Umagon
Mobile:
Speed: 71
Health:
HP: 150
PoisonedByTiberium:
Weapon: TiberiumHeal
Passenger:
RevealsShroud:
Range: 7c0
Armament:
Weapon: Sniper
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
CHAMSPY:
Inherits: ^Infantry
Valued:
Cost: 700
DisguiseToolTip:
Name: Chameleon Spy
Voiced:
VoiceSet: Spy
Selectable:
Bounds: 12,17,0,-9
Health:
HP: 120
Mobile:
Speed: 85
RevealsShroud:
Range: 9c0
Passenger:
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
Disguise:
Infiltrates:
Types: SpyInfiltrate
-AutoTarget:
-WithInfantryBody:
WithDisguisingInfantryBody:
IdleSequences: idle1,idle2
MUTANT:
Inherits: ^Infantry
Valued:
Cost: 100
Tooltip:
Name: Mutant
Selectable:
Bounds: 12,17,0,-9
Voiced:
VoiceSet: Mutant
Health:
HP: 50
PoisonedByTiberium:
Weapon: TiberiumHeal
Mobile:
Speed: 56
RevealsShroud:
Range: 4c0
Armament:
Weapon: Vulcan
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
MWMN:
Inherits: ^Infantry
Valued:
Cost: 100
Tooltip:
Name: Mutant Soldier
Selectable:
Bounds: 12,17,0,-9
Voiced:
VoiceSet: CivilianFemale
Health:
HP: 50
PoisonedByTiberium:
Weapon: TiberiumHeal
Mobile:
Speed: 56
RevealsShroud:
Range: 4c0
Armament:
Weapon: Vulcan
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
MUTANT3:
Inherits: ^Infantry
Valued:
Cost: 100
Tooltip:
Name: Mutant Sergeant
Selectable:
Bounds: 12,17,0,-9
Voiced:
VoiceSet: Mutant
Health:
HP: 50
PoisonedByTiberium:
Weapon: TiberiumHeal
Mobile:
Speed: 56
RevealsShroud:
Range: 4c0
Armament:
Weapon: Vulcan
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
TRATOS:
Inherits: ^Infantry
Valued:
Cost: 100
Tooltip:
Name: Tratos
Selectable:
Bounds: 12,17,0,-9
Voiced:
VoiceSet: Tratos
Health:
HP: 200
PoisonedByTiberium:
Weapon: TiberiumHeal
Mobile:
Speed: 71
RevealsShroud:
Range: 4c0
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
-AutoTarget:
WithInfantryBody:
IdleSequences: idle1,idle2
OXANNA:
Inherits: ^Infantry
Valued:
Cost: 100
Tooltip:
Name: Oxanna
Selectable:
Bounds: 12,17,0,-9
Voiced:
VoiceSet: Oxanna
Health:
HP: 50
Mobile:
Speed: 56
RevealsShroud:
Range: 4c0
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
-AutoTarget:
WithInfantryBody:
IdleSequences: idle1,idle2
SLAV:
Inherits: ^Infantry
Valued:
Cost: 100
Tooltip:
Name: Slavick
Selectable:
Bounds: 12,17,0,-9
Voiced:
VoiceSet: Slavick
Health:
HP: 300
Mobile:
Speed: 56
RevealsShroud:
Range: 4c0
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
-AutoTarget:
WithInfantryBody:
IdleSequences: idle1,idle2
DOGGIE:
Inherits: ^Infantry
Tooltip:
Name: Tiberian Fiend
Health:
Radius: 213
HP: 250
PoisonedByTiberium:
Weapon: TiberiumHeal
Valued:
Cost: 100
Armor:
Type: Light
RevealsShroud:
Range: 4c0
Mobile:
Speed: 113
Voiced:
VoiceSet: Fiend
TargetableUnit:
TargetTypes: Ground
Armament:
Weapon: FiendShard
AttackFrontal:
AttackWander:
WanderMoveRadius: 2
MinMoveDelayInTicks: 25
MaxMoveDelayInTicks: 45
VISSML:
Inherits: ^Infantry
Tooltip:
Name: Baby Visceroid
Health:
HP: 200
PoisonedByTiberium:
Weapon: TiberiumHeal
Valued:
Cost: 1
Armor:
Type: Light
RevealsShroud:
Range: 0c0
Mobile:
Speed: 113
ROT: 16
-Crushable:
Voiced:
VoiceSet: Fiend
TargetableUnit:
TargetTypes: Ground
-AutoTarget:
-RenderSprites:
-WithInfantryBody:
-WithDeathAnimation:
RenderUnit:
VISLRG:
Inherits: ^Infantry
Tooltip:
Name: Adult Visceroid
Health:
HP: 500
PoisonedByTiberium:
Weapon: TiberiumHeal
Valued:
Cost: 1
Armor:
Type: Light
RevealsShroud:
Range: 0c0
Mobile:
Speed: 113
ROT: 16
-Crushable:
Voiced:
VoiceSet: Fiend
TargetableUnit:
TargetTypes: Ground
Armament:
Weapon: SlimeAttack
AttackFrontal:
AttackWander:
WanderMoveRadius: 2
MinMoveDelayInTicks: 25
MaxMoveDelayInTicks: 45
-RenderSprites:
-WithInfantryBody:
-WithDeathAnimation:
RenderUnit:
CIV1:
Inherits: ^CivilianInfantry
Armament:
Weapon: Pistola
AttackFrontal:
CIV2:
Inherits: ^CivilianInfantry
-AutoTarget:
CIV3:
Inherits: ^CivilianInfantry
Armament:
Weapon: Pistola
AttackFrontal: