Files
OpenRA/OpenRA.Mods.Common/UtilityCommands/ExtractTraitDocsCommand.cs

153 lines
4.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.UtilityCommands
{
class ExtractTraitDocsCommand : IUtilityCommand
{
public string Name { get { return "--docs"; } }
[Desc("Generate trait documentation in MarkDown format.")]
public void Run(ModData modData, string[] args)
{
// HACK: The engine code assumes that Game.modData is set.
Game.modData = modData;
Console.WriteLine(
"This documentation is aimed at modders. It displays all traits with default values and developer commentary. " +
"Please do not edit it directly, but add new `[Desc(\"String\")]` tags to the source code. This file has been " +
"automatically generated for version {0} of OpenRA.", Game.modData.Manifest.Mod.Version);
Console.WriteLine();
var toc = new StringBuilder();
var doc = new StringBuilder();
foreach (var t in Game.modData.ObjectCreator.GetTypesImplementing<ITraitInfo>().OrderBy(t => t.Namespace))
{
if (t.ContainsGenericParameters || t.IsAbstract)
continue; // skip helpers like TraitInfo<T>
var traitName = t.Name.EndsWith("Info") ? t.Name.Substring(0, t.Name.Length - 4) : t.Name;
toc.AppendLine("* [{0}](#{1})".F(traitName, traitName.ToLowerInvariant()));
var traitDescLines = t.GetCustomAttributes<DescAttribute>(false).SelectMany(d => d.Lines);
doc.AppendLine();
doc.AppendLine("### {0}".F(traitName));
foreach (var line in traitDescLines)
doc.AppendLine(line);
var requires = RequiredTraitTypes(t);
var reqCount = requires.Length;
if (reqCount > 0)
{
if (t.HasAttribute<DescAttribute>())
doc.AppendLine("\n");
doc.Append("Requires trait{0}: ".F(reqCount > 1 ? "s" : ""));
var i = 0;
foreach (var require in requires)
{
var n = require.Name;
var name = n.EndsWith("Info") ? n.Remove(n.Length - 4, 4) : n;
doc.Append("`{0}`{1}".F(name, i + 1 == reqCount ? ".\n" : ", "));
i++;
}
}
var infos = FieldLoader.GetTypeLoadInfo(t);
if (!infos.Any())
continue;
doc.AppendLine("<table>");
doc.AppendLine("<tr><th>Property</th><th>Default Value</th><th>Type</th><th>Description</th></tr>");
var liveTraitInfo = Game.modData.ObjectCreator.CreateBasic(t);
foreach (var info in infos)
{
var fieldDescLines = info.Field.GetCustomAttributes<DescAttribute>(true).SelectMany(d => d.Lines);
var fieldType = FriendlyTypeName(info.Field.FieldType);
var defaultValue = FieldSaver.SaveField(liveTraitInfo, info.Field.Name).Value.Value;
doc.Append("<tr><td>{0}</td><td>{1}</td><td>{2}</td>".F(info.YamlName, defaultValue, fieldType));
doc.Append("<td>");
foreach (var line in fieldDescLines)
doc.Append(line + " ");
doc.AppendLine("</td></tr>");
}
doc.AppendLine("</table>");
}
Console.Write(toc.ToString());
Console.Write(doc.ToString());
}
static Type[] RequiredTraitTypes(Type t)
{
return t.GetInterfaces()
.Where(i => i.IsGenericType && i.GetGenericTypeDefinition() == typeof(Requires<>))
.SelectMany(i => i.GetGenericArguments())
.Where(i => !i.IsInterface && !t.IsSubclassOf(i))
.OrderBy(i => i.Name)
.ToArray();
}
static string FriendlyTypeName(Type t)
{
if (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(Dictionary<,>))
return "Dictionary<{0},{1}>".F(t.GetGenericArguments().Select(FriendlyTypeName).ToArray());
if (t.IsSubclassOf(typeof(Array)))
return "Multiple {0}".F(FriendlyTypeName(t.GetElementType()));
if (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(OpenRA.Primitives.Cache<,>))
return "Cached<{0},{1}>".F(t.GetGenericArguments().Select(FriendlyTypeName).ToArray());
if (t == typeof(int) || t == typeof(uint))
return "Integer";
if (t == typeof(int2))
return "2D Integer";
if (t == typeof(float) || t == typeof(decimal))
return "Real Number";
if (t == typeof(float2))
return "2D Real Number";
if (t == typeof(CPos))
return "2D Cell Position";
if (t == typeof(CVec))
return "2D Cell Vector";
if (t == typeof(WAngle))
return "1D World Angle";
if (t == typeof(WRot))
return "3D World Rotation";
if (t == typeof(WPos))
return "3D World Position";
if (t == typeof(WRange))
return "1D World Range";
if (t == typeof(WVec))
return "3D World Vector";
return t.Name;
}
}
}