Files
OpenRA/mods/cnc/sequences/aircraft.yaml
Paul Chote 5b8f148c50 Simplify tileset-specific sequence definitions.
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00

79 lines
1.0 KiB
YAML

c17:
idle:
Filename: c17.shp
Facings: 32
UseClassicFacings: True
icon:
Filename: c17icnh.shp
tran:
Defaults:
Filename: tran.shp
idle:
Facings: 32
UseClassicFacings: True
rotor:
Filename: lrotor.shp
Length: 4
rotor2:
Filename: rrotor.shp
Length: 4
slow-rotor:
Filename: lrotor.shp
Start: 4
Length: 8
slow-rotor2:
Filename: rrotor.shp
Start: 4
Length: 8
open:
Start: 32
Length: 4
unload:
Start: 35
icon:
Filename: tranicnh.tem
heli:
idle:
Filename: heli.shp
Facings: 32
UseClassicFacings: True
rotor:
Filename: lrotor.shp
Length: 4
slow-rotor:
Filename: lrotor.shp
Start: 4
Length: 8
muzzle:
Filename: minigun.shp
Length: 6
Facings: 8
icon:
Filename: heliicnh.tem
orca:
Defaults:
Filename: orca.shp
idle:
Facings: 32
UseClassicFacings: True
move:
Start: 32
Facings: 32
icon:
Filename: orcaicnh.tem
a10:
idle:
Filename: a10.shp
Facings: 32
UseClassicFacings: True
muzzle:
Filename: minigun.shp
Length: 6
Facings: 8
icon:
Filename: a10icnh.tem