Files
OpenRA/mods/ra/sequences/ships.yaml
Paul Chote 5b8f148c50 Simplify tileset-specific sequence definitions.
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00

68 lines
810 B
YAML

ss:
idle:
Filename: ss.shp
Facings: 16
icon:
Filename: ssicon.shp
ca:
idle:
Filename: ca.shp
Facings: 16
turret:
Filename: turr.shp
Facings: 32
muzzle:
Filename: gunfire2.shp
Length: 5
icon:
Filename: caicon.shp
dd:
idle:
Filename: dd.shp
Facings: 16
turret:
Filename: ssam.shp
Facings: 32
icon:
Filename: ddicon.shp
pt:
idle:
Filename: pt.shp
Facings: 16
turret:
Filename: mgun.shp
Facings: 32
muzzle:
Filename: gunfire2.shp
Length: 5
icon:
Filename: pticon.shp
lst:
Defaults:
Filename: lst.shp
idle:
open:
Start: 1
Length: 4
Tick: 150
close:
Frames: 4, 3, 2, 1
Length: 4
Tick: 150
unload:
Start: 4
ZOffset: -511
icon:
Filename: lsticon.shp
msub:
idle:
Filename: msub.shp
Facings: 16
icon:
Filename: msubicon.shp