Files
OpenRA/mods/ts/sequences/trees.yaml
Paul Chote 5b8f148c50 Simplify tileset-specific sequence definitions.
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00

325 lines
4.2 KiB
YAML

^tibtree:
Defaults:
Offset: 0, -12, 12
idle:
ShadowStart: 11
active:
Start: 1
Length: 10
ShadowStart: 12
Tick: 160
tibtre01:
Defaults:
TilesetFilenames:
TEMPERATE: tibtre01.tem
SNOW: tibtre01.sno
Inherits: ^tibtree
tibtre02:
Defaults:
TilesetFilenames:
TEMPERATE: tibtre02.tem
SNOW: tibtre02.sno
Inherits: ^tibtree
tibtre03:
Defaults:
TilesetFilenames:
TEMPERATE: tibtre03.tem
SNOW: tibtre03.sno
Inherits: ^tibtree
bigblue:
Defaults:
Offset: 0, 0, 12
idle:
Filename: bigblue2.shp
ShadowStart: 10
active:
Filename: bigblue2.shp
Start: 1
Length: 9
ShadowStart: 11
Tick: 160
bigblue3:
Defaults:
Filename: bigblue3.tem
Offset: 0, -12, 12
idle:
ShadowStart: 10
active:
Start: 1
Length: 9
ShadowStart: 11
Tick: 160
^tree:
idle:
ShadowStart: 1
Offset: 0, -12, 12
tree01:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree01.tem
SNOW: tree01.sno
tree02:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree02.tem
SNOW: tree02.sno
tree03:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree03.tem
SNOW: tree03.sno
tree04:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree04.tem
SNOW: tree04.sno
tree05:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree05.tem
SNOW: tree05.sno
tree06:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree06.tem
SNOW: tree06.sno
tree07:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree07.tem
SNOW: tree07.sno
tree08:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree08.tem
SNOW: tree08.sno
tree09:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree09.tem
SNOW: tree09.sno
tree10:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree10.tem
SNOW: tree10.sno
tree11:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree11.tem
SNOW: tree11.sno
tree12:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree12.tem
SNOW: tree12.sno
tree13:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree13.tem
SNOW: tree13.sno
tree14:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree14.tem
SNOW: tree14.sno
tree15:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree15.tem
SNOW: tree15.sno
tree16:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree16.tem
SNOW: tree16.sno
tree17:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree17.tem
SNOW: tree17.sno
tree18:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree18.tem
SNOW: tree18.sno
tree19:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree19.tem
SNOW: tree19.sno
tree20:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree20.tem
SNOW: tree20.sno
tree21:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree21.tem
SNOW: tree21.sno
tree22:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree22.tem
SNOW: tree22.sno
tree23:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree23.tem
SNOW: tree23.sno
tree24:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree24.tem
SNOW: tree24.sno
tree25:
Inherits: ^tree
idle:
TilesetFilenames:
TEMPERATE: tree25.tem
SNOW: tree25.sno
^fona:
Inherits: ^tree
idle:
fona01:
Inherits: ^fona
idle:
Filename: fona01.tem
fona02:
Inherits: ^fona
idle:
Filename: fona02.tem
fona03:
Inherits: ^fona
idle:
Filename: fona03.tem
fona04:
Inherits: ^fona
idle:
Filename: fona04.tem
fona05:
Inherits: ^fona
idle:
Filename: fona05.tem
fona06:
Inherits: ^fona
idle:
Filename: fona06.tem
fona07:
Inherits: ^fona
idle:
Filename: fona07.tem
fona08:
Inherits: ^fona
idle:
Filename: fona08.tem
fona09:
Inherits: ^fona
idle:
Filename: fona09.tem
fona10:
Inherits: ^fona
idle:
Filename: fona10.tem
fona11:
Inherits: ^fona
idle:
Filename: fona11.tem
fona12:
Inherits: ^fona
idle:
Filename: fona12.tem
fona13:
Inherits: ^fona
idle:
Filename: fona13.tem
fona14:
Inherits: ^fona
idle:
Filename: fona14.tem
fona15:
Inherits: ^fona
idle:
Filename: fona15.tem
veinhole:
idle:
TilesetFilenames:
TEMPERATE: veinhole.tem
SNOW: veinhole.sno
ShadowStart: 1
Offset: 0, -36, 1
ZRamp: 1