Files
OpenRA/mods/ts/metrics.yaml
DArcy Rush eb795909da Implement player stance colors
Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
2016-01-30 15:46:55 +01:00

42 lines
1.2 KiB
YAML

# General dumping-ground for UI element sizes, etc.
Metrics:
ButtonDepth: 1
ButtonFont: Regular
ButtonTextColor: FFFFFF
ButtonTextColorDisabled: 808080
ButtonTextContrast: false
ButtonTextContrastColor: 000000
ButtonBaseLine: 0
CheckboxPressedState: false
HotkeyFont: Regular
HotkeyColor: FFFFFF
HotkeyColorDisabled: 808080
TextfieldFont: Regular
TextfieldColor: FFFFFF
TextfieldColorDisabled: 808080
TextfieldColorInvalid: FFC0C0
TextFont: Regular
TextColor: FFFFFF
TextContrast: false
TextContrastColor: 000000
ColorPickerRemapIndices: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
ColorPickerActorType: ^mmch.colorpicker
SpawnFont: TinyBold
SpawnColor: FFFFFF
SpawnContrastColor: 000000
SpawnLabelOffset: 0,1
IncompatibleVersionColor: FF0000
IncompatibleGameColor: A9A9A9
ProtectedGameColor: FF0000
IncompatibleProtectedGameColor: 8B0000
WaitingGameColor: 00FF00
IncompatibleWaitingGameColor: 32CD32
GameStartedColor: FFA500
IncompatibleGameStartedColor: D2691E
GlobalChatTextColor: FFFFFF
GlobalChatNotificationColor: D3D3D3
PlayerStanceColorSelf: 32CD32
PlayerStanceColorAllies: FFFF00
PlayerStanceColorEnemies: FF0000
PlayerStanceColorNeutrals: D2B48C