Files
OpenRA/mods/d2k/rules/atreides.yaml
psydev a3897dbc15 Sonic tank moved to end of build menu (100)
Sonic tank moved to bottom of vehicle build menu (set palette order to 100)
2012-07-31 08:23:08 +12:00

330 lines
5.0 KiB
YAML

CONYARDA:
Inherits: ^CONYARD
Buildable:
Owner: atreides
Transforms:
IntoActor: mcva
Offset:1,1
Facing: 270
PWRA:
Inherits: ^POWER
Buildable:
Prerequisites: conyarda
Owner: atreides
GUNTOWERA:
Inherits: ^GUNTOWER
Buildable:
Prerequisites: conyarda
Owner: atreides
ROCKETTOWERA:
Inherits: ^ROCKETTOWER
Buildable:
Prerequisites: radara
Owner: atreides
WALLA:
Inherits: ^WALL
Buildable:
Prerequisites: conyarda
Owner: atreides
REFA:
Inherits: ^REFINERY
Buildable:
Prerequisites: pwra
Owner: atreides
RenderBuildingWarFactory:
Image: REFA
FreeActor:
Actor: HARVESTERA
InitialActivity: FindResources
SpawnOffset: 1,2
Facing: 64
HARVESTERA:
Inherits: ^HARVESTER
Buildable:
Prerequisites: heavya,refa
Owner: atreides
BuiltAt: heavya
RenderUnit:
Image: HARVESTER
HARVESTERA.starport:
Inherits: HARVESTERA
Buildable:
Queue: Starport
BuiltAt: starporta
Valued:
Cost: 895
TRIKEA:
Inherits: ^TRIKE
Buildable:
Prerequisites: lighta
Owner: atreides
BuiltAt: lighta
RenderUnit:
Image: TRIKE
TRIKEA.starport:
Inherits: TRIKEA
Buildable:
Queue: Starport
BuiltAt: starporta
Valued:
Cost: 149
QUADA:
Inherits: ^QUAD
Buildable:
Prerequisites: lighta
Owner: atreides
BuiltAt: lighta
RenderUnit:
Image: QUAD
QUADA.starport:
Inherits: QUADA
Buildable:
Queue: Starport
BuiltAt: starporta
Valued:
Cost: 295
SIEGETANKA:
Inherits: ^SIEGETANK
Buildable:
Prerequisites: heavya, radara
Owner: atreides
BuiltAt: heavya
RenderUnitTurreted:
Image: SIEGETANK
SIEGETANKA.starport:
Inherits: SIEGETANKA
Buildable:
Queue: Starport
BuiltAt: starporta
Valued:
Cost: 495
MISSILETANKA:
Inherits: ^MISSILETANK
Buildable:
Prerequisites: heavya
Owner: atreides
BuiltAt: heavya
RenderUnit:
Image: MISSILETANK
MISSILETANKA.starport:
Inherits: MISSILETANKA
Buildable:
Queue: Starport
BuiltAt: starporta
Valued:
Cost: 599
CARRYALLA:
Inherits: ^CARRYALL
Buildable:
Prerequisites: hightecha
BuiltAt: hightecha
Owner: atreides
RenderUnit:
Image: CARRYALL
CARRYALLA.starport:
Inherits: CARRYALLA
Buildable:
Queue: Starport
BuiltAt: starporta
Valued:
Cost: 999
BARRA:
Inherits: ^BARRACKS
Buildable:
Prerequisites: pwra
Owner: atreides
HIGHTECHA:
Inherits: ^HIGHTECH
Buildable:
Prerequisites: radara
Owner: atreides
RESEARCHA:
Inherits: ^RESEARCH
Buildable:
Prerequisites: radara,heavya
Owner: atreides
PALACEA:
Inherits: ^PALACE
Buildable:
Prerequisites: researcha
Owner: atreides
AirstrikePower:
Image: orniicon
Description: Air Strike
ChargeTime: 180
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target.
UnitType: orni.bomber
SelectTargetSound:
FlareType:
CanPowerDown:
RequiresPower:
SupportPowerChargeBar:
SILOA:
Inherits: ^SILO
Buildable:
Prerequisites: refa
Owner: atreides
LIGHTA:
Inherits: ^LIGHT
Buildable:
Prerequisites: refa
Owner: atreides
RenderBuildingWarFactory:
Image: LIGHTA
HEAVYA:
Inherits: ^HEAVY
Buildable:
Prerequisites: lighta
Owner: atreides
RenderBuildingWarFactory:
Image: HEAVYA
RADARA:
Inherits: ^RADAR
Buildable:
Prerequisites: barra
Owner: atreides
STARPORTA:
Inherits: ^STARPORT
Buildable:
Prerequisites: radara
Owner: atreides
REPAIRA:
Inherits: ^REPAIR
Buildable:
Prerequisites: heavya
Owner: atreides
MCVA:
Inherits: ^MCV
Buildable:
Prerequisites: heavya,repaira
Owner: atreides
BuiltAt: heavya
Transforms:
Facing: 10
IntoActor: conyarda
Offset:-1,-1
NoTransformSounds: AI_DPLOY.AUD
RenderUnit:
Image: DMCV
MCVA.starport:
Inherits: MCVA
Buildable:
Queue: Starport
BuiltAt: starporta
Valued:
Cost: 1499
COMBATA:
Inherits: ^COMBAT
Tooltip:
Icon: combataicon
Buildable:
Prerequisites: heavya
Owner: atreides
BuiltAt: heavya
RenderUnitTurreted:
Image: COMBATA
COMBATA.starport:
Inherits: COMBATA
Buildable:
Queue: Starport
BuiltAt: starporta
Valued:
Cost: 595
SONICTANK:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 100
Prerequisites: heavya,researcha
Owner: atreides
BuiltAt: heavya
Valued:
Cost: 1500
Tooltip:
Name: Sonic Tank
Description: Fires a sound wave\n Strong vs Infantry.\n Weak vs Tanks
Icon: sonictankicon
Selectable:
Bounds: 30,30
Health:
HP: 150
Armor:
Type: Light
Mobile:
Speed: 8
RevealsShroud:
Range: 7
RenderUnit:
Image: SONICTANK
AttackFrontal:
PrimaryWeapon: TTankZap
PrimaryOffset: 0,0,0,-5
AutoTarget:
FREMEN:
Inherits: ^Infantry
Valued:
Cost: 800
Tooltip:
Name: Fremen
Description: Elite sniper infantry unit.\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisible
Buildable:
Queue: Infantry
BuildPaletteOrder: 50
Owner: atreides
Prerequisites: palacea
Selectable:
Bounds: 12,17,0,0
Voice: FremenVoice
Mobile:
Speed: 5
Health:
HP: 200
Passenger:
RevealsShroud:
Range: 6
AutoTarget:
ScanRadius: 5
AttackFrontal:
PrimaryWeapon: Sniper
RenderInfantryProne:
-RenderInfantry:
TakeCover:
Cloak:
InitialDelay: 125
CloakDelay: 125
CloakSound: STEALTH1.aud
UncloakSound: STEALTH2.aud