Files
OpenRA/OpenRA.Mods.Cnc/FileFormats/VxlReader.cs
RoosterDragon 5d91b678bb Use spans to improve performance in StreamExts.
Also avoid ReadBytes calls that allocate a buffer by either updating the stream position (if not interested in the bytes), by reusing an input buffer (if interested in the bytes), or using a stackalloc buffer to avoid the allocation (for small reads).
2023-11-10 10:25:39 +02:00

168 lines
3.9 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
namespace OpenRA.Mods.Cnc.FileFormats
{
public enum NormalType : byte { TiberianSun = 2, RedAlert2 = 4 }
public readonly struct VxlElement
{
public readonly byte Color;
public readonly byte Normal;
public VxlElement(byte color, byte normal)
{
Color = color;
Normal = normal;
}
}
public class VxlLimb
{
public string Name;
public float Scale;
public float[] Bounds;
public byte[] Size;
public NormalType Type;
public uint VoxelCount;
public Dictionary<byte, VxlElement>[,] VoxelMap;
}
public class VxlReader
{
public readonly uint LimbCount;
public VxlLimb[] Limbs;
readonly uint bodySize;
static void ReadVoxelData(Stream s, VxlLimb l)
{
var baseSize = l.Size[0] * l.Size[1];
var colStart = new int[baseSize];
for (var i = 0; i < baseSize; i++)
colStart[i] = s.ReadInt32();
s.Seek(4 * baseSize, SeekOrigin.Current);
var dataStart = s.Position;
// Count the voxels in this limb
l.VoxelCount = 0;
for (var i = 0; i < baseSize; i++)
{
// Empty column
if (colStart[i] == -1)
continue;
s.Seek(dataStart + colStart[i], SeekOrigin.Begin);
var z = 0;
do
{
z += s.ReadUInt8();
var count = s.ReadUInt8();
z += count;
l.VoxelCount += count;
s.Seek(2 * count + 1, SeekOrigin.Current);
}
while (z < l.Size[2]);
}
// Read the data
l.VoxelMap = new Dictionary<byte, VxlElement>[l.Size[0], l.Size[1]];
for (var i = 0; i < baseSize; i++)
{
// Empty column
if (colStart[i] == -1)
continue;
s.Seek(dataStart + colStart[i], SeekOrigin.Begin);
var x = (byte)(i % l.Size[0]);
var y = (byte)(i / l.Size[0]);
byte z = 0;
var voxelMap = new Dictionary<byte, VxlElement>();
l.VoxelMap[x, y] = voxelMap;
do
{
z += s.ReadUInt8();
var count = s.ReadUInt8();
voxelMap.EnsureCapacity(voxelMap.Count + count);
for (var j = 0; j < count; j++)
{
var v = new VxlElement(s.ReadUInt8(), s.ReadUInt8());
voxelMap.Add(z, v);
z++;
}
// Skip duplicate count
s.ReadUInt8();
}
while (z < l.Size[2]);
}
}
public VxlReader(Stream s)
{
if (!s.ReadASCII(16).StartsWith("Voxel Animation", StringComparison.Ordinal))
throw new InvalidDataException("Invalid vxl header");
s.ReadUInt32();
LimbCount = s.ReadUInt32();
s.ReadUInt32();
bodySize = s.ReadUInt32();
s.Seek(770, SeekOrigin.Current);
// Read Limb headers
Limbs = new VxlLimb[LimbCount];
for (var i = 0; i < LimbCount; i++)
{
Limbs[i] = new VxlLimb
{
Name = s.ReadASCII(16)
};
s.Seek(12, SeekOrigin.Current);
}
// Skip to the Limb footers
s.Seek(802 + 28 * LimbCount + bodySize, SeekOrigin.Begin);
var limbDataOffset = new uint[LimbCount];
for (var i = 0; i < LimbCount; i++)
{
limbDataOffset[i] = s.ReadUInt32();
s.Seek(8, SeekOrigin.Current);
Limbs[i].Scale = s.ReadSingle();
s.Seek(48, SeekOrigin.Current);
Limbs[i].Bounds = new float[6];
for (var j = 0; j < 6; j++)
Limbs[i].Bounds[j] = s.ReadSingle();
Limbs[i].Size = s.ReadBytes(3);
Limbs[i].Type = (NormalType)s.ReadUInt8();
}
for (var i = 0; i < LimbCount; i++)
{
s.Seek(802 + 28 * LimbCount + limbDataOffset[i], SeekOrigin.Begin);
ReadVoxelData(s, Limbs[i]);
}
}
public static VxlReader Load(string filename)
{
using (var s = File.OpenRead(filename))
return new VxlReader(s);
}
}
}