697 lines
12 KiB
YAML
697 lines
12 KiB
YAML
MapFormat: 8
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RequiresMod: cnc
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Title: Steal The Detonator (c)
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Description: GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator. A chopper will be sent to meet you at a designated landing zone. Look for the landing flare once you have stolen the device.
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Author: Westwood Studios
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Tileset: DESERT
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MapSize: 64,64
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Bounds: 15,16,44,42
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Visibility: MissionSelector
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Type: Campaign
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Videos:
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Briefing: nod6.vqa
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GameStart: sundial.vqa
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GameLost: banner.vqa
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Options:
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Crates: False
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Creeps: False
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Fog: True
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Shroud: True
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AllyBuildRadius: False
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FragileAlliances: False
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StartingCash: 4000
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ConfigurableStartingUnits: False
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ShortGame: False
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Players:
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PlayerReference@GDI:
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Name: GDI
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Playable: False
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Faction: gdi
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Color: F5D378
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Enemies: Nod
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PlayerReference@Nod:
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Name: Nod
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Playable: True
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AllowBots: False
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Required: True
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LockFaction: True
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Faction: nod
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LockColor: True
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Color: FE1100
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LockSpawn: True
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LockTeam: True
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Enemies: GDI
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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NonCombatant: True
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Faction: gdi
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Actors:
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Actor0: brik
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Location: 31,33
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Owner: Neutral
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Actor1: brik
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Location: 30,33
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Owner: Neutral
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Actor2: brik
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Location: 29,33
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Owner: Neutral
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Actor3: brik
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Location: 28,33
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Owner: Neutral
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Actor4: brik
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Location: 27,33
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Owner: Neutral
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Actor5: brik
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Location: 26,33
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Owner: Neutral
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Actor6: brik
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Location: 25,33
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Owner: Neutral
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Actor7: brik
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Location: 21,33
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Owner: Neutral
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Actor8: brik
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Location: 20,33
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Owner: Neutral
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Actor9: brik
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Location: 19,33
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Owner: Neutral
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Actor10: brik
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Location: 18,33
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Owner: Neutral
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Actor11: brik
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Location: 17,33
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Owner: Neutral
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Actor12: brik
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Location: 31,32
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Owner: Neutral
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Actor13: brik
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Location: 26,32
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Owner: Neutral
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Actor14: brik
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Location: 25,32
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Owner: Neutral
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Actor15: brik
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Location: 21,32
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Owner: Neutral
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Actor16: brik
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Location: 20,32
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Owner: Neutral
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Actor17: brik
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Location: 17,32
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Owner: Neutral
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Actor18: brik
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Location: 31,31
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Owner: Neutral
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Actor19: brik
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Location: 18,31
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Owner: Neutral
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Actor20: brik
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Location: 17,31
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Owner: Neutral
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Actor21: brik
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Location: 31,30
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Owner: Neutral
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Actor22: brik
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Location: 30,30
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Owner: Neutral
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Actor23: brik
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Location: 18,30
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Owner: Neutral
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Actor24: brik
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Location: 17,30
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Owner: Neutral
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Actor25: brik
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Location: 31,29
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Owner: Neutral
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Actor26: brik
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Location: 30,29
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Owner: Neutral
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Actor27: brik
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Location: 31,24
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Owner: Neutral
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Actor28: brik
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Location: 30,24
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Owner: Neutral
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Actor29: brik
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Location: 31,23
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Owner: Neutral
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Actor30: brik
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Location: 30,23
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Owner: Neutral
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Actor31: cycl
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Location: 25,23
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Owner: Neutral
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Actor32: cycl
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Location: 23,23
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Owner: Neutral
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Actor33: brik
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Location: 31,22
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Owner: Neutral
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Actor34: cycl
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Location: 25,22
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Owner: Neutral
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Actor35: cycl
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Location: 23,22
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Owner: Neutral
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Actor36: brik
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Location: 31,21
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Owner: Neutral
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Actor37: brik
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Location: 30,21
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Owner: Neutral
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Actor38: cycl
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Location: 25,21
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Owner: Neutral
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Actor39: cycl
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Location: 24,21
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Owner: Neutral
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Actor40: cycl
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Location: 23,21
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Owner: Neutral
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Actor41: brik
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Location: 31,20
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Owner: Neutral
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Actor42: brik
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Location: 30,20
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Owner: Neutral
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Actor43: t18
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Location: 19,56
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Owner: Neutral
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Actor44: t08
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Location: 33,29
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Owner: Neutral
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Actor45: t08
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Location: 32,23
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Owner: Neutral
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Actor46: t18
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Location: 31,30
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Owner: Neutral
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Actor47: t18
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Location: 29,33
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Owner: Neutral
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Actor48: t18
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Location: 18,20
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Owner: Neutral
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Actor49: t18
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Location: 50,44
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Owner: Neutral
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Actor50: t18
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Location: 34,36
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Owner: Neutral
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Actor51: rock5
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Location: 35,42
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Owner: Neutral
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Actor52: rock4
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Location: 46,41
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Owner: Neutral
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Actor53: rock6
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Location: 38,34
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Owner: Neutral
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Actor54: t08
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Location: 47,52
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Owner: Neutral
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Actor55: t08
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Location: 34,46
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Owner: Neutral
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Actor56: t08
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Location: 46,35
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Owner: Neutral
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Actor57: t18
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Location: 19,51
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Owner: Neutral
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Actor59: proc
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Location: 22,29
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Owner: GDI
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Actor60: v30
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Location: 29,39
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Owner: GDI
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Actor61: v35
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Location: 24,39
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Owner: GDI
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Actor62: v34
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Location: 24,40
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Owner: GDI
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Actor63: v36
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Location: 28,40
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Owner: GDI
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Actor64: v23
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Location: 28,39
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Owner: GDI
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Actor65: gtwr
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Location: 32,29
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Owner: GDI
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Actor66: nuke
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Location: 20,29
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Owner: GDI
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Actor67: nuke
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Location: 21,27
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Owner: GDI
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Actor68: hq
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Location: 28,20
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Owner: GDI
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Actor69: gtwr
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Location: 32,24
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Owner: GDI
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Actor72: jeep
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Location: 37,40
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Owner: GDI
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Facing: 96
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Actor73: jeep
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Location: 47,18
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Owner: GDI
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Facing: 160
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Actor74: mtnk
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Location: 17,39
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Owner: GDI
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Actor75: mtnk
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Location: 16,39
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Owner: GDI
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Actor76: mtnk
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Location: 15,39
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Owner: GDI
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Actor83: mtnk
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Location: 39,27
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Owner: GDI
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Facing: 96
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Actor85: jeep
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Location: 29,30
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Owner: GDI
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Facing: 224
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Actor86: e3
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Location: 35,36
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Owner: GDI
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SubCell: 0
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Actor87: e1
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Location: 35,36
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Owner: GDI
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SubCell: 4
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Actor88: e1
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Location: 35,36
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Owner: GDI
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SubCell: 3
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Actor89: e1
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Location: 49,22
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Owner: GDI
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Facing: 128
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SubCell: 1
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Actor92: e2
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Location: 16,25
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Owner: GDI
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SubCell: 3
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Actor93: e2
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Location: 15,26
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Owner: GDI
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SubCell: 2
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Actor96: e3
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Location: 36,25
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Owner: GDI
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Facing: 96
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SubCell: 2
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Actor99: e1
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Location: 30,26
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Owner: GDI
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Facing: 96
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SubCell: 4
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Actor100: e1
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Location: 48,21
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Owner: GDI
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Facing: 160
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SubCell: 4
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Actor101: e3
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Location: 51,42
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Owner: GDI
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Facing: 128
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SubCell: 2
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Actor102: e3
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Location: 52,42
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Owner: GDI
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Facing: 128
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SubCell: 2
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Actor103: e1
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Location: 40,30
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Owner: GDI
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Facing: 96
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SubCell: 2
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Actor104: e2
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Location: 47,35
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Owner: GDI
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SubCell: 1
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Actor105: e2
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Location: 35,46
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Owner: GDI
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Facing: 128
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SubCell: 1
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Actor114: e2
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Location: 43,29
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Owner: GDI
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SubCell: 4
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Actor118: e3
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Location: 41,29
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Owner: GDI
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SubCell: 0
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Actor119: e2
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Location: 27,31
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Owner: GDI
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SubCell: 1
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Actor120: e2
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Location: 23,24
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Owner: GDI
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Facing: 128
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SubCell: 4
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Actor121: e2
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Location: 25,24
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Owner: GDI
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Facing: 128
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SubCell: 3
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Actor122: e2
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Location: 27,31
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Owner: GDI
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SubCell: 2
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waypoint27: waypoint
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Location: 17,50
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Owner: Neutral
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waypoint26: waypoint
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Location: 46,46
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Owner: Neutral
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waypoint25: waypoint
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Location: 17,49
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Owner: Neutral
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waypoint10: waypoint
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Location: 16,50
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Owner: Neutral
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waypoint7: waypoint
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Location: 31,26
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Owner: Neutral
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waypoint6: waypoint
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Location: 37,25
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Owner: Neutral
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waypoint5: waypoint
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Location: 42,42
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Owner: Neutral
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waypoint4: waypoint
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Location: 42,56
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Owner: Neutral
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waypoint3: waypoint
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Location: 55,56
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Owner: Neutral
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waypoint2: waypoint
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Location: 55,44
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Owner: Neutral
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waypoint1: waypoint
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Location: 55,32
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Owner: Neutral
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waypoint0: waypoint
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Location: 43,32
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Owner: Neutral
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UnitsEntryLeft: waypoint
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Location: 56,57
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Owner: Neutral
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UnitsRallyLeft: waypoint
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Location: 53,51
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Owner: Neutral
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UnitsEntryMiddle: waypoint
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Location: 57,57
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Owner: Neutral
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UnitsRallyMiddle: waypoint
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Location: 55,50
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Owner: Neutral
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UnitsEntryRight: waypoint
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Location: 58,57
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Owner: Neutral
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UnitsRallyRight: waypoint
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Location: 57,51
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Owner: Neutral
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ChnEntry: waypoint
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Location: 41,57
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Owner: Neutral
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Atk2Actor1: e2
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Location: 44,29
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Owner: GDI
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SubCell: 3
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Atk2Actor2: e1
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Location: 42,29
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Owner: GDI
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Facing: 96
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SubCell: 2
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Atk2Actor3: e3
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Location: 41,29
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Owner: GDI
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SubCell: 2
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Atk2Actor4: e1
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Location: 40,30
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Owner: GDI
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Facing: 96
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SubCell: 1
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Atk2Actor5: e1
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Location: 43,29
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Owner: GDI
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Facing: 96
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SubCell: 1
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Atk2Actor6: mtnk
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Location: 42,30
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Owner: GDI
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Facing: 96
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Detonator: CRATE.plain
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Location: 24, 22
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Owner: GDI
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Factory: weap
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Location: 20,23
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Owner: GDI
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Barracks: pyle
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Location: 26,20
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Owner: GDI
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Yard: fact
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Location: 20,21
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Owner: GDI
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Smudges:
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sc2 41,40 0:
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sc4 43,39 0:
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cr1 42,39 0:
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cr1 43,36 0:
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sc1 29,30 0:
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sc1 28,30 0:
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sc3 29,23 0:
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sc4 19,21 0:
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sc5 32,20 0:
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Rules:
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^Palettes:
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-PlayerColorPalette:
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IndexedPlayerPalette:
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BasePalette: terrain
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RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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PlayerIndex:
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GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
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Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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IndexedPlayerPalette@units:
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BasePalette: terrain
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BaseName: player-units
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RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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PlayerIndex:
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GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
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Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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LuaScript:
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Scripts: nod06c.lua
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MusicPlaylist:
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StartingMusic: rout
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VictoryMusic: nod_win1
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^Vehicle:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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RenderSprites:
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PlayerPalette: player-units
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^Tank:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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RenderSprites:
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PlayerPalette: player-units
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|
^Infantry:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
|
|
RenderSprites:
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PlayerPalette: player-units
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|
^Helicopter:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
|
|
RenderSprites:
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PlayerPalette: player-units
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|
^Plane:
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Tooltip:
|
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GenericVisibility: Enemy
|
|
ShowOwnerRow: false
|
|
^Ship:
|
|
Tooltip:
|
|
GenericVisibility: Enemy
|
|
ShowOwnerRow: false
|
|
^Building:
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|
Tooltip:
|
|
GenericVisibility: Enemy, Neutral
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ShowOwnerRow: false
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^CivBuilding:
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Tooltip:
|
|
GenericVisibility: Enemy, Neutral
|
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ShowOwnerRow: false
|
|
^CommonHuskDefaults:
|
|
Tooltip:
|
|
GenericVisibility: Enemy
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|
ShowOwnerRow: false
|
|
RenderSprites:
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PlayerPalette: player-units
|
|
^CivBuildingHusk:
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Tooltip:
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GenericVisibility: Enemy, Neutral
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ShowOwnerRow: false
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^Bridge:
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DamageMultiplier@INVULNERABLE:
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Modifier: 0
|
|
E2:
|
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Buildable:
|
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Prerequisites: ~pyle
|
|
NUK2:
|
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Buildable:
|
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Prerequisites: ~disabled
|
|
GUN:
|
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Buildable:
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|
Prerequisites: ~disabled
|
|
CYCL:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
FIX:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
HPAD:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
OBLI:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
BRIK:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
TMPL:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
FTNK:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
STNK:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
ARTY:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
E5:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
RMBO:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
MLRS:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
MCV:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
RenderSprites:
|
|
PlayerPalette: player
|
|
MCV.Husk:
|
|
RenderSprites:
|
|
PlayerPalette: player
|
|
LST:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
C17:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
GTWR:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
ATWR:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
WEAP:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
EYE:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
E3:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
HARV:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
RenderSprites:
|
|
PlayerPalette: player
|
|
HARV.Husk:
|
|
RenderSprites:
|
|
PlayerPalette: player
|
|
MTNK:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
HTNK:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
TRAN:
|
|
-Selectable:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
ORCA:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
MSAM:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
HELI:
|
|
Buildable:
|
|
Prerequisites: ~disabled
|
|
FLARE:
|
|
Tooltip:
|
|
ShowOwnerRow: false
|
|
|
|
Sequences:
|
|
|
|
VoxelSequences:
|
|
|
|
Weapons:
|
|
|
|
Voices:
|
|
|
|
Music:
|
|
|
|
Notifications:
|
|
|
|
Translations:
|