Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
5dfcc3e9d073d7aa3e316a0e5518a0dfb7b957d5
OpenRA/OpenRA.Game/Map
History
RoosterDragon 5dfcc3e9d0 Convert custom map previews that are not using PixelFormat.Format32bppArgb.
2015-04-10 19:54:02 +01:00
..
ActorInitializer.cs
Adjust GetImage plumbing in preparation for race-specific sequences.
2015-03-02 20:46:24 +00:00
ActorReference.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
CellLayer.cs
Fix CellLayer.GetEnumerator.
2015-04-01 22:52:36 +01:00
CellRegion.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Map.cs
Convert custom map previews that are not using PixelFormat.Format32bppArgb.
2015-04-10 19:54:02 +01:00
MapCache.cs
Ensure MapCache disposes cleanly.
2015-04-01 20:58:09 +01:00
MapPreview.cs
Convert custom map previews that are not using PixelFormat.Format32bppArgb.
2015-04-10 19:54:02 +01:00
PlayerReference.cs
Use proper names and flags for unknown players
2015-04-04 17:24:19 +03:00
SmudgeReference.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
TileReference.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
TileSet.cs
Rename Image -> Images.
2015-03-30 20:20:36 +01:00
Powered by Gitea Version: 1.25.1 Page: 128ms Template: 18ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API