reaperrr
5ec47b47af
Rename fields on Repairable traits
...
To bring them in line with RearmActors,
Repairable.RepairBuildings and
RepairableNear.Buildings have been renamed
to RepairActors.
Additionally, their RA-specific internal
defaults were removed and the FieldLoader
now requires them to be set explicitly.
2019-03-10 19:19:49 +01:00
..
2019-03-10 19:19:49 +01:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-04 18:26:42 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-04 18:26:42 +00:00
2019-03-09 21:47:43 +00:00
2019-03-04 18:26:42 +00:00
2019-03-04 18:26:42 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-04 18:26:42 +00:00
2019-03-04 18:26:42 +00:00
2019-03-04 18:26:42 +00:00
2019-01-26 23:15:21 +01:00
2019-01-26 23:15:21 +01:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-01-26 23:15:21 +01:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00
2019-03-09 21:47:43 +00:00