Files
OpenRA/OpenRA.Game/Effects/SpriteEffect.cs
2016-01-03 01:17:29 +00:00

43 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Graphics;
namespace OpenRA.Effects
{
public class SpriteEffect : IEffect
{
readonly string palette;
readonly Animation anim;
readonly WPos pos;
readonly bool scaleSizeWithZoom;
public SpriteEffect(WPos pos, World world, string image, string sequence, string palette, bool scaleSizeWithZoom = false)
{
this.pos = pos;
this.palette = palette;
this.scaleSizeWithZoom = scaleSizeWithZoom;
anim = new Animation(world, image);
anim.PlayThen(sequence, () => world.AddFrameEndTask(w => w.Remove(this)));
}
public void Tick(World world)
{
anim.Tick();
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
var zoom = scaleSizeWithZoom ? 1f / wr.Viewport.Zoom : 1f;
return anim.Render(pos, WVec.Zero, 0, wr.Palette(palette), zoom);
}
}
}