Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/20200503/SpawnActorPowerDefaultEffect.cs
2022-05-28 00:35:10 -05:00

35 lines
1.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2022 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
class SpawnActorPowerDefaultEffect : UpdateRule
{
public override string Name => "Set SpawnActorPower EffectSequence to it's previous default value.";
public override string Description => "The 'EffectSequence' of 'SpawnActorPower' is unset by default.";
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var spawnActorPower in actorNode.ChildrenMatching("SpawnActorPower"))
{
var effectNode = spawnActorPower.LastChildMatching("EffectSequence");
if (effectNode == null)
spawnActorPower.AddNode("EffectSequence", "idle");
}
yield break;
}
}
}