Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/20180307/IgnoreAbstractActors.cs
2018-08-02 17:00:02 +02:00

60 lines
1.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class IgnoreAbstractActors : UpdateRule
{
readonly Dictionary<string, List<MiniYamlNode>> actors = new Dictionary<string, List<MiniYamlNode>>();
public override string Name { get { return "Abstract actors are ignored while parsing rules"; } }
public override string Description
{
get
{
return "Actor ids starting with '^' are now reserved for abstract inheritance templates.\n" +
"Definitions that may be affected are listed for inspection so that they can be renamed if necessary.";
}
}
public override IEnumerable<string> BeforeUpdate(ModData modData)
{
actors.Clear();
yield break;
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
if (!actorNode.Key.StartsWith("^", StringComparison.Ordinal))
yield break;
var name = actorNode.Key;
if (!actors.ContainsKey(name))
actors[name] = new List<MiniYamlNode>();
actors[name].Add(actorNode);
}
public override IEnumerable<string> AfterUpdate(ModData modData)
{
if (actors.Any())
yield return "Actor ids starting with '^' are now reserved for abstract\n" +
"inheritance templates, and will not be parsed by the game.\n" +
"Check the following definitions and rename them if they are not used for inheritance:\n" +
UpdateUtils.FormatMessageList(actors.Select(n => n.Key + " (" + n.Value.Select(v => v.Location.Filename).JoinWith(", ") + ")"));
}
}
}