70 lines
1.9 KiB
C#
70 lines
1.9 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Any actor with this trait enabled has a chance to affect others with this trait.")]
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public class SpreadsConditionInfo : ConditionalTraitInfo
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{
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[Desc("The chance this actor is going to affect an adjacent actor.")]
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public readonly int Probability = 5;
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[Desc("How far the condition can spread from one actor to another.")]
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public readonly WDist Range = WDist.FromCells(3);
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[GrantedConditionReference]
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[Desc("Condition to grant onto another actor in range with the same trait.")]
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public readonly string SpreadCondition = "spreading";
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[Desc("Time in ticks to wait between spreading further.")]
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public readonly int Delay = 5;
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public override object Create(ActorInitializer init) { return new SpreadsCondition(this); }
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}
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public class SpreadsCondition : ConditionalTrait<SpreadsConditionInfo>, ITick
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{
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readonly SpreadsConditionInfo info;
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int delay;
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public SpreadsCondition(SpreadsConditionInfo info)
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: base(info)
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{
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this.info = info;
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delay = info.Delay;
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}
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void ITick.Tick(Actor self)
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{
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if (IsTraitDisabled)
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return;
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if (delay-- > 0)
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return;
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delay = info.Delay;
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if (self.World.SharedRandom.Next(100) > info.Probability)
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return;
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var actorsInRange = self.World.FindActorsInCircle(self.CenterPosition, info.Range)
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.Where(a => a.TraitOrDefault<SpreadsCondition>() != null);
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var target = actorsInRange.RandomOrDefault(self.World.SharedRandom);
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target?.GrantCondition(info.SpreadCondition);
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}
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}
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}
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