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60d31e643eefefcab3d19f711d43307fd95fa5c2
OpenRA/OpenRA.Mods.RA/Widgets/Logic/Ingame
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ScottNZ b70395e27c Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts.
2014-08-27 18:45:09 +12:00
..
AddRaceSuffixLogic.cs
Add a logic class for faction-specific backgrounds.
2014-07-26 18:20:08 +12:00
GameInfoBriefingLogic.cs
Add a mission objectives GUI panel
2014-08-08 13:35:49 +02:00
GameInfoLogic.cs
Add a mission objectives GUI panel
2014-08-08 13:35:49 +02:00
GameInfoObjectivesLogic.cs
Add a mission objectives GUI panel
2014-08-08 13:35:49 +02:00
GameInfoStatsLogic.cs
Add a mission objectives GUI panel
2014-08-08 13:35:49 +02:00
IngameCashCounterLogic.cs
Add tooltips for the power and cash displays.
2014-07-26 18:20:10 +12:00
IngamePowerBarLogic.cs
Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts.
2014-08-27 18:45:09 +12:00
IngamePowerCounterLogic.cs
Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts.
2014-08-27 18:45:09 +12:00
IngameRadarDisplayLogic.cs
Support fading the area behind the radar to black.
2014-07-26 18:20:08 +12:00
IngameSiloBarLogic.cs
Split the last TD UI logic into reuseable chunks.
2014-07-26 18:20:07 +12:00
LeaveMapLogic.cs
Add end game dialog
2014-08-08 13:35:49 +02:00
LoadIngamePlayerOrObserverUILogic.cs
Merge pull request #6182 from obrakmann/fix6172
2014-08-09 12:45:54 +12:00
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