Files
OpenRA/mods/cnc/rules/campaign-maprules.yaml

61 lines
1.4 KiB
YAML

World:
-SpawnMPUnits:
-MPStartLocations:
-CrateSpawner:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MapCreeps:
CheckboxLocked: True
CheckboxEnabled: False
MapBuildRadius:
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
Shroud:
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashDropdownLocked: True
DefaultCash: 5000
ModularBot@CampaignAI:
Name: Campaign Player AI
Type: campaign
airstrike.proxy:
AlwaysVisible:
AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeInterval: 3000
SquadSize: 3
QuantizedFacings: 8
Description: Air Strike
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSpeechNotification: AirstrikeReady
SelectTargetSpeechNotification: SelectTarget
InsufficientPowerSpeechNotification: InsufficientPower
IncomingSpeechNotification: EnemyPlanesApproaching
UnitType: a10
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera
ArrowSequence: arrow
ClockSequence: clock
CircleSequence: circles
TRUCK:
Buildable:
Prerequisites: ~disabled