589 lines
10 KiB
YAML
589 lines
10 KiB
YAML
MapFormat: 9
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RequiresMod: cnc
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Title: Get the Rods back (a)
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Author: Westwood Studios
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Tileset: TEMPERAT
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MapSize: 64,64
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Bounds: 7,24,51,36
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Visibility: MissionSelector
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Type: Campaign
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Players:
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PlayerReference@Nod:
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Name: Nod
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Faction: nod
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Color: FE1100
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Allies: Nod
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Enemies: GDI
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PlayerReference@GDI:
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Name: GDI
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Playable: True
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AllowBots: False
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Required: True
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LockFaction: True
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Faction: gdi
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LockColor: True
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Color: F5D378
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LockSpawn: True
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LockTeam: True
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Allies: GDI
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Enemies: Nod
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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NonCombatant: True
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Faction: gdi
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Actors:
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Actor0: cycl
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Location: 26,59
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Owner: Neutral
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Actor1: cycl
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Location: 25,59
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Owner: Neutral
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Actor2: cycl
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Location: 24,59
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Owner: Neutral
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Actor3: cycl
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Location: 26,58
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Owner: Neutral
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Actor4: cycl
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Location: 24,58
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Owner: Neutral
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Actor5: t11
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Location: 37,43
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Owner: Neutral
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Actor6: t11
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Location: 24,43
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Owner: Neutral
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Actor7: t08
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Location: 46,26
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Owner: Neutral
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Actor8: t08
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Location: 48,23
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Owner: Neutral
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Actor9: t17
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Location: 42,24
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Owner: Neutral
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Actor10: tc02
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Location: 50,28
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Owner: Neutral
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Actor11: tc03
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Location: 46,22
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Owner: Neutral
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Actor12: tc01
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Location: 17,48
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Owner: Neutral
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Actor13: tc04
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Location: 14,47
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Owner: Neutral
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Actor14: tc02
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Location: 15,56
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Owner: Neutral
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Actor15: tc03
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Location: 13,56
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Owner: Neutral
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Actor16: tc05
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Location: 32,24
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Owner: Neutral
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Actor17: tc05
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Location: 16,46
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Owner: Neutral
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Actor18: tc05
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Location: 12,36
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Owner: Neutral
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Actor19: tc04
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Location: 15,41
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Owner: Neutral
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Actor20: tc04
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Location: 24,41
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Owner: Neutral
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Actor21: tc04
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Location: 33,39
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Owner: Neutral
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Actor22: tc04
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Location: 44,34
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Owner: Neutral
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Actor23: tc04
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Location: 36,24
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Owner: Neutral
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Actor24: tc04
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Location: 23,35
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Owner: Neutral
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Actor25: tc03
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Location: 47,35
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Owner: Neutral
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Actor26: tc02
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Location: 49,35
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Owner: Neutral
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Actor27: tc04
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Location: 40,25
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Owner: Neutral
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Actor28: tc01
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Location: 37,25
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Owner: Neutral
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Actor29: t01
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Location: 11,29
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Owner: Neutral
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Actor30: t08
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Location: 14,27
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Owner: Neutral
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Actor31: t08
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Location: 22,35
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Owner: Neutral
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Actor32: t07
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Location: 25,34
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Owner: Neutral
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Actor33: t07
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Location: 21,27
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Owner: Neutral
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Actor34: t08
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Location: 27,31
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Owner: Neutral
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Actor35: t06
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Location: 26,31
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Owner: Neutral
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Actor36: t06
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Location: 23,24
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Owner: Neutral
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Actor37: t06
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Location: 3,23
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Owner: Neutral
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Actor38: t07
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Location: 12,35
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Owner: Neutral
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Actor39: t05
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Location: 13,42
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Owner: Neutral
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Actor40: tc01
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Location: 14,57
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Owner: Neutral
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Actor41: t11
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Location: 14,34
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Owner: Neutral
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Actor42: t01
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Location: 36,39
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Owner: Neutral
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Actor43: t08
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Location: 34,45
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Owner: Neutral
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Actor44: t07
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Location: 33,44
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Owner: Neutral
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Actor45: t06
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Location: 32,44
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Owner: Neutral
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Actor46: tc03
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Location: 7,25
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Owner: Neutral
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Actor47: t11
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Location: 11,24
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Owner: Neutral
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Actor48: tc02
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Location: 35,38
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Owner: Neutral
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Actor49: tc03
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Location: 33,38
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Owner: Neutral
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Actor50: hq
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Location: 29,57
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Owner: Nod
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Actor51: nuke
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Location: 28,54
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Owner: Nod
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Actor54: bggy
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Location: 55,53
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Owner: Nod
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Facing: 32
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Actor55: bggy
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Location: 38,43
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Owner: Nod
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Facing: 64
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Actor56: jeep
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Location: 13,53
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Owner: GDI
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Actor58: bggy
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Location: 31,57
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Owner: Nod
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Facing: 32
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Actor59: apc
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Location: 14,53
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Owner: GDI
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Actor60: apc
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Location: 12,53
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Owner: GDI
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Actor61: bggy
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Location: 26,27
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Owner: Nod
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Facing: 160
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Actor62: bggy
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Location: 51,27
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Owner: Nod
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Facing: 160
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Actor63: ltnk
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Location: 44,53
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Owner: Nod
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Facing: 192
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Actor64: e3
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Location: 45,36
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Owner: Nod
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SubCell: 1
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Actor65: e3
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Location: 40,25
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Owner: Nod
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SubCell: 0
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Actor66: e3
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Location: 36,41
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Owner: Nod
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Facing: 160
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SubCell: 0
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Actor67: e3
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Location: 39,42
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Owner: Nod
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Facing: 160
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SubCell: 3
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Actor68: e3
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Location: 12,24
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Owner: Nod
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Facing: 96
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SubCell: 4
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Actor69: e3
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Location: 37,43
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Owner: Nod
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Facing: 192
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SubCell: 4
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Actor70: e2
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Location: 14,54
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Owner: GDI
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SubCell: 3
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Actor710: e1
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Location: 12,54
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Owner: GDI
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SubCell: 5
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Actor71: e1
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Location: 12,54
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Owner: GDI
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SubCell: 1
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Actor72: e1
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Location: 12,54
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Owner: GDI
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SubCell: 3
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Actor73: e1
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Location: 15,41
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Owner: Nod
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Facing: 96
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SubCell: 4
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Actor74: e1
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Location: 24,35
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Owner: Nod
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Facing: 224
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SubCell: 4
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Actor75: e1
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Location: 36,29
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Owner: Nod
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Facing: 192
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SubCell: 1
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Actor76: e1
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Location: 28,27
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Owner: Nod
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Facing: 128
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SubCell: 4
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Actor77: e1
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Location: 32,30
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Owner: Nod
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Facing: 224
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SubCell: 0
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Actor78: e1
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Location: 33,44
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Owner: Nod
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Facing: 192
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SubCell: 4
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Actor79: e1
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Location: 45,36
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Owner: Nod
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Facing: 160
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SubCell: 2
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Actor80: e3
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Location: 52,44
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Owner: Nod
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SubCell: 2
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Actor81: e3
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Location: 52,43
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Owner: Nod
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SubCell: 0
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Actor82: e3
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Location: 52,44
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Owner: Nod
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SubCell: 1
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Actor83: e1
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Location: 13,27
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Owner: Nod
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Facing: 128
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SubCell: 2
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Actor84: e1
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Location: 13,36
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Owner: Nod
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Facing: 64
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SubCell: 3
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Actor85: e1
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Location: 11,29
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Owner: Nod
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Facing: 64
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SubCell: 4
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Actor860: e2
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Location: 14,54
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Owner: GDI
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SubCell: 5
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Actor86: e2
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Location: 14,54
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Owner: GDI
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SubCell: 2
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Actor87: e2
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Location: 14,54
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Owner: GDI
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SubCell: 1
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Actor88: e2
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Location: 14,54
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Owner: GDI
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SubCell: 4
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Actor89: e1
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Location: 12,54
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Owner: GDI
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SubCell: 2
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Actor90: e1
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Location: 12,54
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Owner: GDI
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SubCell: 4
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Actor91: e3
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Location: 55,41
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Owner: Nod
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Facing: 192
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SubCell: 2
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Actor92: e3
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Location: 48,42
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Owner: Nod
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Facing: 64
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SubCell: 2
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Actor93: e1
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Location: 50,26
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Owner: Nod
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Facing: 192
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SubCell: 4
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Actor94: e1
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Location: 50,28
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Owner: Nod
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Facing: 192
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SubCell: 0
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Actor95: e1
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Location: 52,26
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Owner: Nod
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Facing: 64
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SubCell: 3
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Actor96: e1
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Location: 25,43
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Owner: Nod
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Facing: 32
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SubCell: 4
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Actor97: e1
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Location: 25,26
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Owner: Nod
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Facing: 160
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SubCell: 1
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Actor98: e1
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Location: 30,30
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Owner: Nod
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SubCell: 4
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Actor99: e3
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Location: 21,50
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Owner: Nod
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Facing: 192
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SubCell: 1
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Actor100: e3
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Location: 25,53
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Owner: Nod
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Facing: 192
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SubCell: 3
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HandOfNod: hand
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Location: 30,52
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Owner: Nod
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Hunter1: bggy
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Location: 35,43
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Owner: Nod
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Facing: 192
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Hunter2: bggy
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Location: 32,43
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Owner: Nod
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Facing: 192
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crate: CRATE.plain
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Location: 25,58
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Owner: Neutral
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NodHeliEntry: waypoint
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Location: 41,23
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Owner: Neutral
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NodHeliLZ1: waypoint
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Location: 31,39
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Owner: Neutral
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NodHeliLZ2: waypoint
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Location: 17,28
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Owner: Neutral
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NodHeliLZ3: waypoint
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Location: 53,32
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Owner: Neutral
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GDIReinforcementsEntry: waypoint
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Location: 7,50
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Owner: Neutral
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GDIReinforcementsWP1: waypoint
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Location: 11,52
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Owner: Neutral
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GDIReinforcementsWP2: waypoint
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Location: 11,51
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Owner: Neutral
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GDIHeliEntry: waypoint
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Location: 34,60
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Owner: Neutral
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GDIHeliLZ: waypoint
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Location: 27,58
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Owner: Neutral
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Smudges:
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Rules:
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^Palettes:
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-PlayerColorPalette:
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IndexedPlayerPalette:
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BasePalette: terrain
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RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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PlayerIndex:
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GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
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Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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IndexedPlayerPalette@units:
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BasePalette: terrain
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BaseName: player-units
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RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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PlayerIndex:
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GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
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Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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World:
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-SpawnMPUnits:
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-MPStartLocations:
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-CrateSpawner:
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LuaScript:
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Scripts: gdi04a.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MusicPlaylist:
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StartingMusic: fist226m
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MissionData:
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Briefing: Nod has captured classified GDI property.\n\nYou must find and retrieve the stolen equipment.\n\nIt is being transported in a shipping crate.\n\nUse the new APC to strategically transport infantry through Nod forces.
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BackgroundVideo: bkground.vqa
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BriefingVideo: gdi4b.vqa
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StartVideo: nitejump.vqa
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WinVideo: burdet1.vqa
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LossVideo: gameover.vqa
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MapCreeps:
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Locked: True
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Enabled: False
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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ShortGameLocked: True
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ShortGameEnabled: False
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 0
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^Vehicle:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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RenderSprites:
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PlayerPalette: player-units
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^Tank:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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RenderSprites:
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PlayerPalette: player-units
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^Helicopter:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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RenderSprites:
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PlayerPalette: player-units
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^Infantry:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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RenderSprites:
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PlayerPalette: player-units
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^Plane:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Ship:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Building:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Wall:
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Tooltip:
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ShowOwnerRow: false
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^CommonHuskDefaults:
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Tooltip:
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GenericVisibility: Enemy, Ally, Neutral
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GenericStancePrefix: false
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ShowOwnerRow: false
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RenderSprites:
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PlayerPalette: player-units
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HARV:
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RenderSprites:
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PlayerPalette: player
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MCV:
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RenderSprites:
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PlayerPalette: player
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HARV.Husk:
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RenderSprites:
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PlayerPalette: player
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MCV.Husk:
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RenderSprites:
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PlayerPalette: player
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Sequences:
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VoxelSequences:
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Weapons:
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Tiberium:
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Warhead@1Dam: SpreadDamage
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Damage: 6
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Voices:
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Music:
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Notifications:
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Translations:
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