Files
OpenRA/OpenRA.Mods.RA/Orders/EnterBuildingOrderTargeter.cs
geckosoft 622f9bfe71 Added: forceQueue to IOrderTarget' CanTargetUnit / CanTargetLocation
Added: forceQueue to all related methods
Added: Only shows the select cursor IF hovering over a unit AND the orders return the 'default' icon
2010-11-13 17:46:36 +13:00

38 lines
1.3 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
namespace OpenRA.Mods.RA.Orders
{
public class EnterOrderTargeter<T> : UnitTraitOrderTargeter<T>
{
readonly Func<Actor, bool> canTarget;
readonly Func<Actor, bool> useEnterCursor;
public EnterOrderTargeter( string order, int priority, bool targetEnemy, bool targetAlly,
Func<Actor, bool> canTarget, Func<Actor, bool> useEnterCursor )
: base( order, priority, "enter", targetEnemy, targetAlly )
{
this.canTarget = canTarget;
this.useEnterCursor = useEnterCursor;
}
public override bool CanTargetUnit(Actor self, Actor target, bool forceAttack, bool forceMove, bool forceQueued, ref string cursor)
{
if( !base.CanTargetUnit( self, target, forceAttack, forceMove, forceQueued, ref cursor ) ) return false;
if( !canTarget( target ) ) return false;
cursor = useEnterCursor(target) ? "enter" : "enter-blocked";
IsQueued = forceQueued;
return true;
}
}
}