Files
OpenRA/OpenRA.Mods.TS/OpenRA.Mods.TS.csproj
steelphase 628463f920 remove copy local
remove copy local from project references
2014-10-08 02:29:14 -04:00

77 lines
3.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{5457CBF5-4CE4-421E-A8BF-9FD6C9732E1D}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>OpenRA.Mods.TS</RootNamespace>
<AssemblyName>OpenRA.Mods.TS</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;</DefineConstants>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CustomCommands>
<CustomCommands>
<Command type="AfterBuild" command="cp ${TargetFile} ../mods/ts" workingdir="${ProjectDir}" />
<Command type="AfterBuild" command="cp ${TargetFile}.mdb ../mods/ts" workingdir="${ProjectDir}" />
</CustomCommands>
</CustomCommands>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<DebugType>full</DebugType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="Eluant">
<HintPath>..\thirdparty\Eluant.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
<Project>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</Project>
<Name>OpenRA.Game</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj">
<Project>{fe6c8cc0-2f07-442a-b29f-17617b3b7fc6}</Project>
<Name>OpenRA.Mods.Common</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenRA.Mods.RA\OpenRA.Mods.RA.csproj">
<Project>{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}</Project>
<Name>OpenRA.Mods.RA</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="ShroudPalette.cs" />
<Compile Include="Activities\VoxelHarvesterDockSequence.cs" />
<Compile Include="TiberianSunRefinery.cs" />
<Compile Include="Render\WithVoxelWalkerBody.cs" />
<Compile Include="Render\WithVoxelUnloadBody.cs" />
<Compile Include="SpriteLoaders\TmpTSLoader.cs" />
</ItemGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<PropertyGroup>
<PostBuildEvent>mkdir "$(SolutionDir)mods/ts/"
copy "$(TargetPath)" "$(SolutionDir)mods/ts/"
cd "$(SolutionDir)"</PostBuildEvent>
</PropertyGroup>
</Project>