Files
OpenRA/OpenRa.Game/SidebarItem.cs

37 lines
763 B
C#

using OpenRa.Game.Graphics;
namespace OpenRa.Game
{
class SidebarItem
{
public readonly float2 location;
public readonly string Tag;
public readonly bool IsStructure;
readonly Sprite sprite;
public SidebarItem(Sprite s, string tag, bool isStructure, int y)
{
this.sprite = s;
this.Tag = tag;
this.IsStructure = isStructure;
location = new float2(isStructure ? 0 : 64, y);
}
public bool Clicked(float2 p)
{
if (p.X < location.X || p.Y < location.Y)
return false;
if (p.X > location.X + 64 || p.Y > location.Y + 48)
return false;
return true;
}
public void Paint(SpriteRenderer renderer, float2 offset)
{
renderer.DrawSprite(sprite, location + offset, 0);
}
}
}