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OpenRA/OpenRA.Game/Map
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Pavlos Touboulidis df6159f12b Do not use the map's rules when rendering the minimap in the map chooser
Using the mod's rules is *a lot* faster because we don't have to load
each map's rules.
2014-05-17 14:33:17 +03:00
..
ActorInitializer.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
ActorReference.cs
Convert ActorReference field to Lazy
2014-05-17 14:26:53 +03:00
Map.cs
Remove TileSetData and separate TileSet from Sequences
2014-05-17 14:33:16 +03:00
MapCache.cs
Do not use the map's rules when rendering the minimap in the map chooser
2014-05-17 14:33:17 +03:00
MapPreview.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
PlayerReference.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
SmudgeReference.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
TileReference.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
TileSet.cs
Remove stray newlines
2014-05-17 14:33:16 +03:00
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