59 lines
931 B
C#
59 lines
931 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenRa.Game
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{
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interface IOrder
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{
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void Apply( Game game );
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}
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class MoveOrder : IOrder
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{
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public readonly Unit Unit;
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public readonly int2 Destination;
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public MoveOrder(Unit unit, int2 destination)
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{
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this.Unit = unit;
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this.Destination = destination;
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}
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public void Apply( Game game )
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{
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Unit.nextOrder = UnitMissions.Move( Unit, Destination );
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}
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}
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class DeployMcvOrder : IOrder
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{
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Unit unit;
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public DeployMcvOrder( Unit unit )
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{
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this.unit = unit;
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}
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public void Apply( Game game )
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{
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unit.nextOrder = UnitMissions.Deploy( unit );
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}
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}
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class HarvestOrder : IOrder
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{
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Unit unit;
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public HarvestOrder( Unit unit )
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{
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this.unit = unit;
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}
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public void Apply( Game game )
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{
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unit.nextOrder = UnitMissions.Harvest( unit );
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}
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}
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}
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