Files
OpenRA/OpenRA.Mods.Cnc/ProductionQueueFromSelection.cs
Matthias Mailänder d278bc84d1 StyleCop clean Cnc DLL
2013-08-07 15:42:34 +02:00

51 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Mods.RA;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets
{
class ProductionQueueFromSelectionInfo : ITraitInfo
{
public string ProductionTabsWidget = null;
public object Create(ActorInitializer init) { return new ProductionQueueFromSelection(init.world, this); }
}
class ProductionQueueFromSelection : INotifySelection
{
readonly World world;
Lazy<ProductionTabsWidget> tabsWidget;
public ProductionQueueFromSelection(World world, ProductionQueueFromSelectionInfo info)
{
this.world = world;
tabsWidget = Lazy.New(() =>
Ui.Root.Get<ProductionTabsWidget>(info.ProductionTabsWidget));
}
public void SelectionChanged()
{
// Find an actor with a queue
var producer = world.Selection.Actors.FirstOrDefault(a => a.IsInWorld
&& a.World.LocalPlayer == a.Owner
&& a.HasTrait<ProductionQueue>());
if (producer != null)
tabsWidget.Value.CurrentQueue = producer.TraitsImplementing<ProductionQueue>().First();
}
}
}