Files
OpenRA/OpenRA.Mods.Common/Traits/World/PlayMusicOnMapLoad.cs

50 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
class PlayMusicOnMapLoadInfo : ITraitInfo
{
public readonly string Music = null;
public readonly bool Loop = false;
public object Create(ActorInitializer init) { return new PlayMusicOnMapLoad(init.world, this); }
}
class PlayMusicOnMapLoad : IWorldLoaded
{
readonly PlayMusicOnMapLoadInfo info;
readonly World world;
public PlayMusicOnMapLoad(World world, PlayMusicOnMapLoadInfo info)
{
this.world = world;
this.info = info;
}
public void WorldLoaded(World world, WorldRenderer wr)
{
PlayMusic();
}
void PlayMusic()
{
var onComplete = info.Loop ? (Action)PlayMusic : () => { };
if (Game.Settings.Sound.MapMusic &&
world.Map.Rules.Music.ContainsKey(info.Music))
Sound.PlayMusicThen(world.Map.Rules.Music[info.Music], onComplete);
}
}
}