Files
OpenRA/OpenRA.Mods.Common/Traits/World/PaletteFromFile.cs
2016-03-12 19:47:07 +00:00

66 lines
1.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
class PaletteFromFileInfo : ITraitInfo
{
[FieldLoader.Require, PaletteDefinition]
[Desc("internal palette name")]
public readonly string Name = null;
[Desc("If defined, load the palette only for this tileset.")]
public readonly string Tileset = null;
[FieldLoader.Require]
[Desc("filename to load")]
public readonly string Filename = null;
[Desc("Map listed indices to shadow. Ignores previous color.")]
public readonly int[] ShadowIndex = { };
public readonly bool AllowModifiers = true;
public object Create(ActorInitializer init) { return new PaletteFromFile(init.World, this); }
}
class PaletteFromFile : ILoadsPalettes, IProvidesAssetBrowserPalettes
{
readonly World world;
readonly PaletteFromFileInfo info;
public PaletteFromFile(World world, PaletteFromFileInfo info)
{
this.world = world;
this.info = info;
}
public void LoadPalettes(WorldRenderer wr)
{
if (info.Tileset == null || info.Tileset.ToLowerInvariant() == world.Map.Tileset.ToLowerInvariant())
wr.AddPalette(info.Name, new ImmutablePalette(world.Map.Open(info.Filename), info.ShadowIndex), info.AllowModifiers);
}
public IEnumerable<string> PaletteNames
{
get
{
// Only expose the palette if it is available for the shellmap's tileset (which is a requirement for its use).
if (info.Tileset == null || info.Tileset == world.Map.Rules.TileSet.Id)
yield return info.Name;
}
}
}
}