151 lines
4.2 KiB
C#
151 lines
4.2 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
|
* This file is part of OpenRA.
|
|
*
|
|
* OpenRA is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* OpenRA is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using OpenRA.FileFormats;
|
|
using OpenRA.Graphics;
|
|
using OpenRA.Orders;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA
|
|
{
|
|
public class Controller : IHandleInput
|
|
{
|
|
public IOrderGenerator orderGenerator = new UnitOrderGenerator();
|
|
public Selection selection = new Selection();
|
|
|
|
public void CancelInputMode() { orderGenerator = new UnitOrderGenerator(); }
|
|
|
|
public bool ToggleInputMode<T>() where T : IOrderGenerator, new()
|
|
{
|
|
if (orderGenerator is T)
|
|
{
|
|
CancelInputMode();
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
orderGenerator = new T();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
void ApplyOrders(World world, float2 xy, MouseInput mi)
|
|
{
|
|
if (orderGenerator == null) return;
|
|
|
|
var orders = orderGenerator.Order(world, xy.ToInt2(), mi).ToArray();
|
|
Game.orderManager.IssueOrders( orders );
|
|
|
|
var voicedActor = orders.Select(o => o.Subject)
|
|
.FirstOrDefault(a => a.Owner == world.LocalPlayer && a.traits.Contains<Unit>());
|
|
|
|
var isMove = orders.Any(o => o.OrderString == "Move");
|
|
var isAttack = orders.Any( o => o.OrderString == "Attack" );
|
|
|
|
if (voicedActor != null)
|
|
{
|
|
|
|
if(voicedActor.traits.GetOrDefault<IMovement>().CanEnterCell(xy.ToInt2()))
|
|
Sound.PlayVoice(isAttack ? "Attack" : "Move", voicedActor);
|
|
|
|
if (isMove)
|
|
world.Add(new Effects.MoveFlash(world, Game.CellSize * xy));
|
|
}
|
|
}
|
|
|
|
float2 dragStart, dragEnd;
|
|
public bool HandleInput(World world, MouseInput mi)
|
|
{
|
|
var xy = Game.viewport.ViewToWorld(mi);
|
|
|
|
if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Down)
|
|
{
|
|
if (!(orderGenerator is PlaceBuildingOrderGenerator))
|
|
dragStart = dragEnd = xy;
|
|
ApplyOrders(world, xy, mi);
|
|
}
|
|
|
|
if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Move)
|
|
dragEnd = xy;
|
|
|
|
if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Up)
|
|
{
|
|
if (orderGenerator is UnitOrderGenerator)
|
|
{
|
|
var newSelection = world.SelectActorsInBox(Game.CellSize * dragStart, Game.CellSize * xy);
|
|
selection.Combine(world, newSelection, mi.Modifiers.HasModifier(Modifiers.Shift), dragStart == xy);
|
|
}
|
|
|
|
dragStart = dragEnd = xy;
|
|
}
|
|
|
|
if (mi.Button == MouseButton.None && mi.Event == MouseInputEvent.Move)
|
|
dragStart = dragEnd = xy;
|
|
|
|
if (mi.Button == MouseButton.Right && mi.Event == MouseInputEvent.Down)
|
|
ApplyOrders(world, xy, mi);
|
|
|
|
return true;
|
|
}
|
|
|
|
public Pair<float2, float2>? SelectionBox
|
|
{
|
|
get
|
|
{
|
|
if (dragStart == dragEnd) return null;
|
|
return Pair.New(Game.CellSize * dragStart, Game.CellSize * dragEnd);
|
|
}
|
|
}
|
|
|
|
public float2 MousePosition { get { return dragEnd; } }
|
|
Modifiers modifiers;
|
|
|
|
public string ChooseCursor( World world )
|
|
{
|
|
int sync = world.SyncHash();
|
|
|
|
try
|
|
{
|
|
if (!Game.IsStarted)
|
|
return "default";
|
|
|
|
var mi = new MouseInput
|
|
{
|
|
Location = ( Game.CellSize * MousePosition - Game.viewport.Location ).ToInt2(),
|
|
Button = MouseButton.Right,
|
|
Modifiers = modifiers
|
|
};
|
|
|
|
return orderGenerator.GetCursor( world, MousePosition.ToInt2(), mi );
|
|
}
|
|
finally
|
|
{
|
|
if( sync != world.SyncHash() )
|
|
throw new InvalidOperationException( "Desync in Controller.ChooseCursor" );
|
|
}
|
|
}
|
|
|
|
public void SetModifiers(Modifiers mods) { modifiers = mods; }
|
|
public Modifiers GetModifiers() { return modifiers; }
|
|
}
|
|
}
|