Files
OpenRA/OpenRA.Mods.RA/Aircraft.cs

69 lines
2.0 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.GameRules;
namespace OpenRA.Traits
{
public class AircraftInfo : ITraitInfo
{
public readonly int CruiseAltitude = 20;
public readonly string[] RepairBuildings = { "fix" };
public readonly string[] RearmBuildings = { "hpad", "afld" };
public virtual object Create( ActorInitializer init ) { return new Aircraft( init ); }
}
public class Aircraft : IOccupySpace, IMovement
{
[Sync]
public int2 Location;
public Aircraft( ActorInitializer init )
{
this.Location = init.location;
}
public int2 TopLeft
{
get { return Location; }
}
public IEnumerable<int2> OccupiedCells()
{
// TODO: make helis on the ground occupy a space.
yield break;
}
public bool AircraftCanEnter(Actor self, Actor a)
{
var aircraft = self.Info.Traits.Get<AircraftInfo>();
return aircraft.RearmBuildings.Contains( a.Info.Name )
|| aircraft.RepairBuildings.Contains( a.Info.Name );
}
public UnitMovementType GetMovementType() { return UnitMovementType.Fly; }
public bool CanEnterCell(int2 location) { return true; }
}
}