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67193b43d56f7c8f949e87daa68fec02b929c890
OpenRA/OpenRA.Mods.Common/Graphics
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evgeniysergeev ea1115fe46 flip sprites in sequences and frames in combined sequences
2015-11-13 06:31:12 +03:00
..
ActorPreview.cs
Merge pull request #9414 from atlimit8/TurretFacingsInit
2015-11-01 13:18:17 +01:00
BeamRenderable.cs
Improve performance of line rendering.
2015-05-19 21:41:50 +01:00
ContrailRenderable.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
DefaultSpriteSequence.cs
flip sprites in sequences and frames in combined sequences
2015-11-13 06:31:12 +03:00
RangeCircleRenderable.cs
rename WRange to WDist
2015-07-09 10:55:38 +02:00
SelectionBoxRenderable.cs
Moved SelectionDecorations to Mods.Common
2015-06-17 20:13:52 +02:00
SpriteActorPreview.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
TextRenderable.cs
Introduce IFinalizedRenderable.ScreenBounds.
2015-02-10 14:26:44 +00:00
TilesetSpecificSpriteSequence.cs
Support tileset-specific art in TS.
2015-03-26 22:42:43 +00:00
VoxelActorPreview.cs
Enforce a line length limit.
2015-03-19 17:20:34 +00:00
VoxelRenderable.cs
Add MapGrid class
2015-09-27 04:14:43 +03:00
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