Files
OpenRA/OpenRA.Game/Input/IInputHandler.cs
2024-11-03 16:52:47 +02:00

103 lines
2.4 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
namespace OpenRA
{
public interface IInputHandler
{
void ModifierKeys(Modifiers mods);
void OnKeyInput(KeyInput input);
void OnMouseInput(MouseInput input);
void OnTextInput(string text);
}
public enum MouseInputEvent { Down, Move, Up, Scroll }
public struct MouseInput
{
public MouseInputEvent Event;
public MouseButton Button;
public int2 Location;
public int2 Delta;
public Modifiers Modifiers;
public int MultiTapCount;
public MouseInput(MouseInputEvent ev, MouseButton button, int2 location, int2 delta, Modifiers mods, int multiTapCount)
{
Event = ev;
Button = button;
Location = location;
Delta = delta;
Modifiers = mods;
MultiTapCount = multiTapCount;
}
}
[Flags]
public enum MouseButton
{
None = 0,
Left = 1,
Right = 2,
Middle = 4
}
[Flags]
public enum Modifiers
{
None = 0,
Shift = 1,
Alt = 2,
Ctrl = 4,
Meta = 8,
}
public static class ModifiersExts
{
[FluentReference]
public const string Cmd = "keycode-modifier.cmd";
[FluentReference(Traits.LintDictionaryReference.Values)]
public static readonly IReadOnlyDictionary<Modifiers, string> ModifierFluentKeys = new Dictionary<Modifiers, string>()
{
{ Modifiers.None, "keycode-modifier.none" },
{ Modifiers.Shift, "keycode-modifier.shift" },
{ Modifiers.Alt, "keycode-modifier.alt" },
{ Modifiers.Ctrl, "keycode-modifier.ctrl" },
{ Modifiers.Meta, "keycode-modifier.meta" },
};
public static string DisplayString(Modifiers m)
{
if (m == Modifiers.Meta && Platform.CurrentPlatform == PlatformType.OSX)
return FluentProvider.GetMessage(Cmd);
if (!ModifierFluentKeys.TryGetValue(m, out var fluentKey))
return m.ToString();
return FluentProvider.GetMessage(fluentKey);
}
}
public enum KeyInputEvent { Down, Up }
public struct KeyInput
{
public KeyInputEvent Event;
public Keycode Key;
public Modifiers Modifiers;
public int MultiTapCount;
public char UnicodeChar;
public bool IsRepeat;
}
}