Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Lobby/MapPreviewLogic.cs
2024-11-03 16:52:47 +02:00

332 lines
10 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Network;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class MapPreviewLogic : ChromeLogic
{
[FluentReference]
const string Connecting = "label-connecting";
[FluentReference("size")]
const string Downloading = "label-downloading-map";
[FluentReference("size", "progress")]
const string DownloadingPercentage = "label-downloading-map-progress";
[FluentReference]
const string RetryInstall = "button-retry-install";
[FluentReference]
const string RetrySearch = "button-retry-search";
[FluentReference("author")]
const string CreatedBy = "label-created-by";
readonly int blinkTickLength = 10;
readonly Dictionary<PreviewStatus, Widget[]> previewWidgets = new();
readonly Func<(MapPreview Map, Session.MapStatus Status)> getMap;
enum PreviewStatus
{
Unknown,
Playable,
Incompatible,
Validating,
DownloadAvailable,
Searching,
Downloading,
DownloadError,
Unavailable,
UpdateAvailable,
UpdateDownloadAvailable,
}
PreviewStatus currentStatus;
bool blink;
int blinkTick;
readonly ButtonWidget retryButton;
bool mapUpdateAvailable = false;
[ObjectCreator.UseCtor]
internal MapPreviewLogic(Widget widget, ModData modData, OrderManager orderManager, Func<(MapPreview Map, Session.MapStatus Status)> getMap,
Action<MapPreviewWidget, MapPreview, MouseInput> onMouseDown, Func<Dictionary<int, SpawnOccupant>> getSpawnOccupants,
bool mapUpdatesEnabled, Action<string> onMapUpdate, Func<HashSet<int>> getDisabledSpawnPoints, bool showUnoccupiedSpawnpoints)
{
this.getMap = getMap;
Widget SetupMapPreview(Widget parent)
{
var preview = parent.Get<MapPreviewWidget>("MAP_PREVIEW");
preview.Preview = () => getMap().Map;
if (onMouseDown != null)
preview.OnMouseDown = mi => onMouseDown(preview, getMap().Map, mi);
if (getSpawnOccupants != null)
preview.SpawnOccupants = getSpawnOccupants;
if (getDisabledSpawnPoints != null)
preview.DisabledSpawnPoints = getDisabledSpawnPoints;
preview.ShowUnoccupiedSpawnpoints = showUnoccupiedSpawnpoints;
var titleLabel = parent.Get<LabelWithTooltipWidget>("MAP_TITLE");
titleLabel.IsVisible = () => getMap().Map != MapCache.UnknownMap;
var font = Game.Renderer.Fonts[titleLabel.Font];
var titleCache = new CachedTransform<string, string>(str =>
{
var truncatedText = WidgetUtils.TruncateText(str, titleLabel.Bounds.Width, font);
if (str != truncatedText)
titleLabel.GetTooltipText = () => str;
else
titleLabel.GetTooltipText = null;
return truncatedText;
});
titleLabel.GetText = () => titleCache.Update(getMap().Map.Title);
return parent;
}
var authorCache = new CachedTransform<string, string>(
text => FluentProvider.GetMessage(CreatedBy, "author", text));
Widget SetupAuthorAndMapType(Widget parent)
{
var typeLabel = parent.Get<LabelWidget>("MAP_TYPE");
var typeCache = new CachedTransform<MapPreview, string>(
m => m.Categories.FirstOrDefault() ?? "");
typeLabel.GetText = () => typeCache.Update(getMap().Map);
var authorLabel = parent.Get<LabelWidget>("MAP_AUTHOR");
var font = Game.Renderer.Fonts[authorLabel.Font];
var truncateCache = new CachedTransform<MapPreview, string>(
m => WidgetUtils.TruncateText(authorCache.Update(m.Author), authorLabel.Bounds.Width, font));
authorLabel.GetText = () => truncateCache.Update(getMap().Map);
return parent;
}
var mapRepository = modData.Manifest.Get<WebServices>().MapRepository;
Widget SetUpInstallButton(Widget parent)
{
var button = parent.Get<ButtonWidget>("MAP_INSTALL");
button.IsHighlighted = () => blink;
button.OnClick = () =>
{
getMap().Map.Install(mapRepository, () =>
{
if (orderManager != null)
Game.RunAfterTick(() => orderManager.IssueOrder(Order.Command($"state {Session.ClientState.NotReady}")));
});
};
return parent;
}
var updateButton = widget.Get<ButtonWidget>("MAP_UPDATE");
updateButton.IsHighlighted = () => blink;
updateButton.OnClick = () =>
{
var uid = getMap().Map.Uid;
var newUid = modData.MapCache.GetUpdatedMap(uid);
if (newUid != null && newUid != uid)
onMapUpdate(newUid);
};
Widget SetUpDownloadProgress(Widget parent)
{
var progressbar = parent.Get<ProgressBarWidget>("MAP_PROGRESSBAR");
progressbar.IsIndeterminate = () => getMap().Map.DownloadPercentage == 0;
progressbar.GetPercentage = () => getMap().Map.DownloadPercentage;
var downloadingLabel = parent.Get<LabelWidget>("MAP_STATUS_DOWNLOADING");
downloadingLabel.GetText = () =>
{
var (map, _) = getMap();
if (map.DownloadBytes == 0)
return FluentProvider.GetMessage(Connecting);
// Server does not provide the total file length.
if (map.DownloadPercentage == 0)
return FluentProvider.GetMessage(Downloading, "size", map.DownloadBytes / 1024);
return FluentProvider.GetMessage(DownloadingPercentage, "size", map.DownloadBytes / 1024, "progress", map.DownloadPercentage);
};
return parent;
}
retryButton = widget.Get<ButtonWidget>("MAP_RETRY");
retryButton.OnClick = () =>
{
retryTriggered = true;
var (map, _) = getMap();
var uid = modData.MapCache.GetUpdatedMap(map.Uid);
mapUpdateAvailable = mapUpdatesEnabled && uid != null && map.Uid != uid;
if (map.Status == MapStatus.DownloadError)
{
map.Install(mapRepository, () =>
{
if (orderManager != null)
Game.RunAfterTick(() => orderManager.IssueOrder(Order.Command($"state {Session.ClientState.NotReady}")));
});
}
else if (map.Status == MapStatus.Unavailable)
modData.MapCache.QueryRemoteMapDetails(mapRepository, new[] { map.Uid });
};
var retryInstall = FluentProvider.GetMessage(RetryInstall);
var retrySearch = FluentProvider.GetMessage(RetrySearch);
retryButton.GetText = () => getMap().Map.Status == MapStatus.DownloadError ? retryInstall : retrySearch;
var previewLarge = SetupMapPreview(widget.Get("MAP_LARGE"));
var previewSmall = SetupMapPreview(widget.Get("MAP_SMALL"));
// Widgets to be made visible.
previewWidgets[PreviewStatus.Unknown] =
new Widget[] { previewLarge };
previewWidgets[PreviewStatus.Playable] =
new Widget[] { previewLarge, SetupAuthorAndMapType(widget.Get("MAP_AVAILABLE")) };
previewWidgets[PreviewStatus.Incompatible] =
new Widget[] { previewLarge, widget.Get("MAP_INCOMPATIBLE") };
previewWidgets[PreviewStatus.Validating] =
new Widget[] { previewSmall, widget.Get("MAP_VALIDATING") };
previewWidgets[PreviewStatus.UpdateAvailable] =
new Widget[] { previewSmall, widget.Get("MAP_UPDATE_AVAILABLE"), updateButton };
previewWidgets[PreviewStatus.DownloadAvailable] =
new Widget[] { previewSmall, SetUpInstallButton(SetupAuthorAndMapType(widget.Get("MAP_DOWNLOAD_AVAILABLE"))) };
previewWidgets[PreviewStatus.UpdateDownloadAvailable] =
new Widget[] { previewSmall, SetUpInstallButton(widget.Get("MAP_UPDATE_DOWNLOAD_AVAILABLE")), updateButton };
previewWidgets[PreviewStatus.Searching] =
new Widget[] { previewSmall, widget.Get("MAP_SEARCHING") };
previewWidgets[PreviewStatus.Downloading] =
new Widget[] { previewSmall, SetUpDownloadProgress(widget.Get("MAP_DOWNLOADING")) };
previewWidgets[PreviewStatus.Unavailable] =
new Widget[] { previewSmall, widget.Get("MAP_UNAVAILABLE"), retryButton };
previewWidgets[PreviewStatus.DownloadError] =
new Widget[] { previewSmall, widget.Get("MAP_ERROR"), retryButton };
// Hide all widgets.
foreach (var preview in previewWidgets)
foreach (var p in preview.Value)
p.IsVisible = () => false;
}
Widget[] visibleWidgets = Array.Empty<Widget>();
void UpdateVisibility()
{
foreach (var widget in visibleWidgets)
widget.IsVisible = () => false;
visibleWidgets = previewWidgets[currentStatus];
foreach (var widget in visibleWidgets)
widget.IsVisible = () => true;
}
bool retryTriggered = false;
public override void Tick()
{
if (++blinkTick >= blinkTickLength)
{
blink ^= true;
blinkTick = 0;
}
var (map, serverStatus) = getMap();
// Combine Session.MapStatus and MapStatus into PreviewStatus.
PreviewStatus? status = null;
if (map == MapCache.UnknownMap)
status = PreviewStatus.Unknown;
else
{
switch (map.Status)
{
case MapStatus.Available:
if (serverStatus.HasFlag(Session.MapStatus.Playable))
status = PreviewStatus.Playable;
else if (serverStatus.HasFlag(Session.MapStatus.Incompatible))
status = PreviewStatus.Incompatible;
else if (serverStatus.HasFlag(Session.MapStatus.Validating))
status = PreviewStatus.Validating;
else
return;
break;
case MapStatus.DownloadAvailable:
if (mapUpdateAvailable)
status = PreviewStatus.UpdateDownloadAvailable;
else
status = PreviewStatus.DownloadAvailable;
break;
case MapStatus.Searching:
status = PreviewStatus.Searching;
break;
case MapStatus.Unavailable:
if (mapUpdateAvailable)
status = PreviewStatus.UpdateAvailable;
else
status = PreviewStatus.Unavailable;
break;
case MapStatus.DownloadError:
status = PreviewStatus.DownloadError;
break;
case MapStatus.Downloading:
status = PreviewStatus.Downloading;
break;
}
}
// Trigger only on status change.
if (status != null && status != currentStatus)
{
// When a map becomes invalid, make sure the `Retry` button is triggered.
if (status == PreviewStatus.Unavailable || status == PreviewStatus.UpdateAvailable)
{
if (retryTriggered)
retryTriggered = false;
else
{
retryButton.OnClick();
if (map.Status == MapStatus.Searching)
status = PreviewStatus.Searching;
else if (mapUpdateAvailable)
status = PreviewStatus.UpdateAvailable;
else
status = PreviewStatus.Unavailable;
}
}
else if (status != PreviewStatus.Searching)
retryTriggered = false;
currentStatus = status.Value;
UpdateVisibility();
}
}
}
}