Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/MapChooserLogic.cs
2024-11-03 16:52:47 +02:00

550 lines
17 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class MapChooserLogic : ChromeLogic
{
[FluentReference]
const string AllMaps = "label-all-maps";
[FluentReference]
const string NoMatches = "label-no-matches";
[FluentReference("players")]
const string Players = "label-player-count";
[FluentReference("author")]
const string CreatedBy = "label-created-by";
[FluentReference]
const string MapSizeHuge = "label-map-size-huge";
[FluentReference]
const string MapSizeLarge = "label-map-size-large";
[FluentReference]
const string MapSizeMedium = "label-map-size-medium";
[FluentReference]
const string MapSizeSmall = "label-map-size-small";
[FluentReference("count")]
const string MapSearchingCount = "label-map-searching-count";
[FluentReference("count")]
const string MapUnavailableCount = "label-map-unavailable-count";
[FluentReference("map")]
const string MapDeletionFailed = "notification-map-deletion-failed";
[FluentReference]
const string DeleteMapTitle = "dialog-delete-map.title";
[FluentReference("title")]
const string DeleteMapPrompt = "dialog-delete-map.prompt";
[FluentReference]
const string DeleteMapAccept = "dialog-delete-map.confirm";
[FluentReference]
const string DeleteAllMapsTitle = "dialog-delete-all-maps.title";
[FluentReference]
const string DeleteAllMapsPrompt = "dialog-delete-all-maps.prompt";
[FluentReference]
const string DeleteAllMapsAccept = "dialog-delete-all-maps.confirm";
[FluentReference]
const string OrderMapsByPlayers = "options-order-maps.player-count";
[FluentReference]
const string OrderMapsByTitle = "options-order-maps.title";
[FluentReference]
const string OrderMapsByDate = "options-order-maps.date";
[FluentReference]
const string OrderMapsBySize = "options-order-maps.size";
readonly string allMaps;
readonly Widget widget;
readonly DropDownButtonWidget gameModeDropdown;
readonly ModData modData;
readonly HashSet<string> remoteMapPool;
readonly ScrollItemWidget itemTemplate;
MapClassification currentTab;
bool disposed;
int remoteSearching = 0;
int remoteUnavailable = 0;
readonly Dictionary<MapClassification, ScrollPanelWidget> scrollpanels = new();
readonly Dictionary<MapClassification, MapPreview[]> tabMaps = new();
string[] visibleMaps;
string selectedUid;
readonly Action<string> onSelect;
string category;
string mapFilter;
Func<MapPreview, long> orderByFunc;
[ObjectCreator.UseCtor]
internal MapChooserLogic(Widget widget, ModData modData, string initialMap, HashSet<string> remoteMapPool,
MapClassification initialTab, Action onExit, Action<string> onSelect, MapVisibility filter)
{
this.widget = widget;
this.modData = modData;
this.onSelect = onSelect;
this.remoteMapPool = remoteMapPool;
allMaps = FluentProvider.GetMessage(AllMaps);
var approving = new Action(() =>
{
Ui.CloseWindow();
onSelect?.Invoke(selectedUid);
});
var canceling = new Action(() => { Ui.CloseWindow(); onExit(); });
var okButton = widget.Get<ButtonWidget>("BUTTON_OK");
okButton.Disabled = this.onSelect == null;
okButton.OnClick = approving;
widget.Get<ButtonWidget>("BUTTON_CANCEL").OnClick = canceling;
gameModeDropdown = widget.GetOrNull<DropDownButtonWidget>("GAMEMODE_FILTER");
itemTemplate = widget.Get<ScrollItemWidget>("MAP_TEMPLATE");
widget.RemoveChild(itemTemplate);
SetupOrderByDropdown();
var mapFilterInput = widget.GetOrNull<TextFieldWidget>("MAPFILTER_INPUT");
if (mapFilterInput != null)
{
mapFilterInput.TakeKeyboardFocus();
mapFilterInput.OnEscKey = _ =>
{
if (mapFilterInput.Text.Length == 0)
canceling();
else
{
mapFilter = mapFilterInput.Text = null;
EnumerateMaps(currentTab);
}
return true;
};
mapFilterInput.OnEnterKey = _ => { approving(); return true; };
mapFilterInput.OnTextEdited = () =>
{
mapFilter = mapFilterInput.Text;
EnumerateMaps(currentTab);
};
}
var randomMapButton = widget.GetOrNull<ButtonWidget>("RANDOMMAP_BUTTON");
if (randomMapButton != null)
{
randomMapButton.OnClick = () =>
{
var uid = visibleMaps.Random(Game.CosmeticRandom);
selectedUid = uid;
scrollpanels[currentTab].ScrollToItem(uid, smooth: true);
};
randomMapButton.IsDisabled = () => visibleMaps == null || visibleMaps.Length == 0;
}
var deleteMapButton = widget.Get<ButtonWidget>("DELETE_MAP_BUTTON");
deleteMapButton.IsDisabled = () => currentTab != MapClassification.User;
deleteMapButton.IsVisible = () => currentTab == MapClassification.User;
deleteMapButton.OnClick = () =>
{
DeleteOneMap(selectedUid, newUid =>
{
RefreshMaps(currentTab, filter);
EnumerateMaps(currentTab);
if (tabMaps[currentTab].Length == 0)
SwitchTab(modData.MapCache[newUid].Class);
});
};
var deleteAllMapsButton = widget.Get<ButtonWidget>("DELETE_ALL_MAPS_BUTTON");
deleteAllMapsButton.IsVisible = () => currentTab == MapClassification.User;
deleteAllMapsButton.OnClick = () =>
{
DeleteAllMaps(visibleMaps, (string newUid) =>
{
RefreshMaps(currentTab, filter);
EnumerateMaps(currentTab);
SwitchTab(modData.MapCache[newUid].Class);
});
};
var remoteMapLabel = widget.Get<LabelWidget>("REMOTE_MAP_LABEL");
var remoteMapText = new CachedTransform<(int Searching, int Unavailable), string>(counts =>
{
if (counts.Searching > 0)
return FluentProvider.GetMessage(MapSearchingCount, "count", counts.Searching);
return FluentProvider.GetMessage(MapUnavailableCount, "count", counts.Unavailable);
});
remoteMapLabel.IsVisible = () => remoteMapPool != null && (remoteSearching > 0 || remoteUnavailable > 0);
remoteMapLabel.GetText = () => remoteMapText.Update((remoteSearching, remoteUnavailable));
// SetupMapTab (through RefreshMap) depends on the map search having already started
if (remoteMapPool != null && Game.Settings.Game.AllowDownloading)
{
var services = modData.Manifest.Get<WebServices>();
modData.MapCache.QueryRemoteMapDetails(services.MapRepository, remoteMapPool);
}
SetupMapTab(MapClassification.User, filter, "USER_MAPS_TAB_BUTTON", "USER_MAPS_TAB");
SetupMapTab(MapClassification.System, filter, "SYSTEM_MAPS_TAB_BUTTON", "SYSTEM_MAPS_TAB");
SetupMapTab(MapClassification.Remote, filter, "REMOTE_MAPS_TAB_BUTTON", "REMOTE_MAPS_TAB");
// System and user map tabs are hidden when the server forces a restricted pool
if (remoteMapPool != null)
{
currentTab = MapClassification.Remote;
selectedUid = initialMap;
}
else if (initialMap == null && tabMaps.TryGetValue(initialTab, out var map) && map.Length > 0)
{
selectedUid = Game.ModData.MapCache.ChooseInitialMap(map.Select(mp => mp.Uid).First(),
Game.CosmeticRandom);
currentTab = initialTab;
}
else
{
selectedUid = Game.ModData.MapCache.ChooseInitialMap(initialMap, Game.CosmeticRandom);
currentTab = tabMaps.Keys.FirstOrDefault(k => tabMaps[k].Select(mp => mp.Uid).Contains(selectedUid));
}
EnumerateMaps(currentTab);
}
void SwitchTab(MapClassification tab)
{
currentTab = tab;
EnumerateMaps(tab);
}
void RefreshMaps(MapClassification tab, MapVisibility filter)
{
if (tab != MapClassification.Remote)
tabMaps[tab] = modData.MapCache.Where(m => m.Status == MapStatus.Available &&
m.Class == tab && (m.Visibility & filter) != 0).ToArray();
else if (remoteMapPool != null)
{
var loaded = new List<MapPreview>();
remoteSearching = 0;
remoteUnavailable = 0;
foreach (var uid in remoteMapPool)
{
var preview = modData.MapCache[uid];
var status = preview.Status;
if (status == MapStatus.Searching)
remoteSearching++;
else if (status == MapStatus.Unavailable)
remoteUnavailable++;
else
loaded.Add(preview);
}
tabMaps[tab] = loaded.ToArray();
if (remoteSearching > 0)
{
Game.RunAfterDelay(1000, () =>
{
if (disposed)
return;
var missingBefore = remoteSearching + remoteUnavailable;
RefreshMaps(MapClassification.Remote, filter);
var missingAfter = remoteSearching + remoteUnavailable;
if (currentTab == MapClassification.Remote && missingBefore != missingAfter)
EnumerateMaps(MapClassification.Remote);
});
}
}
else
tabMaps[tab] = Array.Empty<MapPreview>();
}
void SetupMapTab(MapClassification tab, MapVisibility filter, string tabButtonName, string tabContainerName)
{
var tabContainer = widget.Get<ContainerWidget>(tabContainerName);
tabContainer.IsVisible = () => currentTab == tab;
var tabScrollpanel = tabContainer.Get<ScrollPanelWidget>("MAP_LIST");
tabScrollpanel.Layout = new GridLayout(tabScrollpanel);
scrollpanels.Add(tab, tabScrollpanel);
var tabButton = widget.Get<ButtonWidget>(tabButtonName);
tabButton.IsHighlighted = () => currentTab == tab;
if (remoteMapPool != null)
{
var isRemoteTab = tab == MapClassification.Remote;
tabButton.IsVisible = () => isRemoteTab;
}
else
tabButton.IsVisible = () => tabMaps[tab].Length > 0;
tabButton.OnClick = () => SwitchTab(tab);
RefreshMaps(tab, filter);
}
void SetupGameModeDropdown(MapClassification tab, DropDownButtonWidget gameModeDropdown)
{
if (gameModeDropdown != null)
{
var categoryDict = new Dictionary<string, int>();
foreach (var map in tabMaps[tab])
{
foreach (var category in map.Categories)
{
categoryDict.TryGetValue(category, out var count);
categoryDict[category] = count + 1;
}
}
// Order categories alphabetically
var categories = categoryDict
.Select(kv => (Category: kv.Key, Count: kv.Value))
.OrderBy(p => p.Category)
.ToList();
// 'all game types' extra item
categories.Insert(0, (null, tabMaps[tab].Length));
string ShowItem((string Category, int Count) x) => (x.Category ?? allMaps) + $" ({x.Count})";
ScrollItemWidget SetupItem((string Category, int Count) ii, ScrollItemWidget template)
{
var item = ScrollItemWidget.Setup(template,
() => category == ii.Category,
() => { category = ii.Category; EnumerateMaps(tab); });
item.Get<LabelWidget>("LABEL").GetText = () => ShowItem(ii);
return item;
}
gameModeDropdown.OnClick = () =>
gameModeDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, categories, SetupItem);
gameModeDropdown.GetText = () =>
{
var item = categories.FirstOrDefault(m => m.Category == category);
if (item == default((string, int)))
item.Category = FluentProvider.GetMessage(NoMatches);
return ShowItem(item);
};
}
}
void SetupOrderByDropdown()
{
var orderByDropdown = widget.GetOrNull<DropDownButtonWidget>("ORDERBY");
if (orderByDropdown == null)
return;
var orderByPlayer = FluentProvider.GetMessage(OrderMapsByPlayers);
var orderByDict = new Dictionary<string, Func<MapPreview, long>>()
{
{ orderByPlayer, m => m.PlayerCount },
{ FluentProvider.GetMessage(OrderMapsByTitle), null },
{ FluentProvider.GetMessage(OrderMapsByDate), m => -m.ModifiedDate.Ticks },
{ FluentProvider.GetMessage(OrderMapsBySize), m => m.Bounds.Width * m.Bounds.Height },
};
orderByFunc = orderByDict[orderByPlayer];
ScrollItemWidget SetupItem(string o, ScrollItemWidget template)
{
var item = ScrollItemWidget.Setup(template,
() => orderByFunc == orderByDict[o],
() => { orderByFunc = orderByDict[o]; EnumerateMaps(currentTab); });
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
}
orderByDropdown.OnClick = () =>
orderByDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, orderByDict.Keys, SetupItem);
orderByDropdown.GetText = () =>
orderByDict.FirstOrDefault(m => m.Value == orderByFunc).Key;
}
void EnumerateMaps(MapClassification tab)
{
if (!int.TryParse(mapFilter, out var playerCountFilter))
playerCountFilter = -1;
var maps = tabMaps[tab]
.Where(m => (category == null || m.Categories.Contains(category)) &&
(mapFilter == null ||
(m.Title != null && m.Title.Contains(mapFilter, StringComparison.CurrentCultureIgnoreCase)) ||
(m.Author != null && m.Author.Contains(mapFilter, StringComparison.CurrentCultureIgnoreCase)) ||
m.PlayerCount == playerCountFilter));
if (orderByFunc == null)
maps = maps.OrderBy(m => m.Title);
else
maps = maps.OrderBy(orderByFunc).ThenBy(m => m.Title);
maps = maps.ToList();
scrollpanels[tab].RemoveChildren();
foreach (var loop in maps)
{
var preview = loop;
// Access the minimap to trigger async generation of the minimap.
preview.GetMinimap();
void DblClick()
{
if (onSelect != null)
{
Ui.CloseWindow();
onSelect(preview.Uid);
}
}
var item = ScrollItemWidget.Setup(preview.Uid, itemTemplate, () => selectedUid == preview.Uid,
() => selectedUid = preview.Uid, DblClick);
item.IsVisible = () => item.RenderBounds.IntersectsWith(scrollpanels[tab].RenderBounds);
var titleLabel = item.Get<LabelWithTooltipWidget>("TITLE");
if (titleLabel != null)
{
WidgetUtils.TruncateLabelToTooltip(titleLabel, preview.Title);
}
var previewWidget = item.Get<MapPreviewWidget>("PREVIEW");
previewWidget.Preview = () => preview;
var detailsWidget = item.GetOrNull<LabelWidget>("DETAILS");
if (detailsWidget != null)
{
var type = preview.Categories.FirstOrDefault();
var details = "";
if (type != null)
details = type + " ";
details += FluentProvider.GetMessage(Players, "players", preview.PlayerCount);
detailsWidget.GetText = () => details;
}
var authorWidget = item.GetOrNull<LabelWithTooltipWidget>("AUTHOR");
if (authorWidget != null && !string.IsNullOrEmpty(preview.Author))
WidgetUtils.TruncateLabelToTooltip(authorWidget, FluentProvider.GetMessage(CreatedBy, "author", preview.Author));
var sizeWidget = item.GetOrNull<LabelWidget>("SIZE");
if (sizeWidget != null)
{
var size = preview.Bounds.Width + "x" + preview.Bounds.Height;
var numberPlayableCells = preview.Bounds.Width * preview.Bounds.Height;
if (numberPlayableCells >= 120 * 120) size += " " + FluentProvider.GetMessage(MapSizeHuge);
else if (numberPlayableCells >= 90 * 90) size += " " + FluentProvider.GetMessage(MapSizeLarge);
else if (numberPlayableCells >= 60 * 60) size += " " + FluentProvider.GetMessage(MapSizeMedium);
else size += " " + FluentProvider.GetMessage(MapSizeSmall);
sizeWidget.GetText = () => size;
}
scrollpanels[tab].AddChild(item);
}
if (tab == currentTab)
{
visibleMaps = maps.Select(m => m.Uid).ToArray();
SetupGameModeDropdown(currentTab, gameModeDropdown);
}
if (visibleMaps.Contains(selectedUid))
scrollpanels[tab].ScrollToItem(selectedUid);
}
string DeleteMap(string map)
{
try
{
modData.MapCache[map].Delete();
if (selectedUid == map)
selectedUid = Game.ModData.MapCache.ChooseInitialMap(tabMaps[currentTab].Select(mp => mp.Uid).FirstOrDefault(),
Game.CosmeticRandom);
}
catch (Exception ex)
{
TextNotificationsManager.Debug(FluentProvider.GetMessage(MapDeletionFailed, "map", map));
Log.Write("debug", ex.ToString());
}
return selectedUid;
}
void DeleteOneMap(string map, Action<string> after)
{
ConfirmationDialogs.ButtonPrompt(modData,
title: DeleteMapTitle,
text: DeleteMapPrompt,
textArguments: new object[] { "title", modData.MapCache[map].Title },
onConfirm: () =>
{
var newUid = DeleteMap(map);
after?.Invoke(newUid);
},
confirmText: DeleteMapAccept,
onCancel: () => { });
}
void DeleteAllMaps(string[] maps, Action<string> after)
{
ConfirmationDialogs.ButtonPrompt(modData,
title: DeleteAllMapsTitle,
text: DeleteAllMapsPrompt,
onConfirm: () =>
{
foreach (var map in maps)
DeleteMap(map);
after?.Invoke(Game.ModData.MapCache.ChooseInitialMap(null, Game.CosmeticRandom));
},
confirmText: DeleteAllMapsAccept,
onCancel: () => { });
}
protected override void Dispose(bool disposing)
{
disposed = true;
base.Dispose(disposing);
}
}
}