579 lines
21 KiB
C#
579 lines
21 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class DisplaySettingsLogic : ChromeLogic
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{
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[FluentReference]
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const string Close = "options-camera.close";
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[FluentReference]
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const string Medium = "options-camera.medium";
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[FluentReference]
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const string Far = "options-camera.far";
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[FluentReference]
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const string Furthest = "options-camera.furthest";
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[FluentReference]
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const string Windowed = "options-display-mode.windowed";
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[FluentReference]
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const string LegacyFullscreen = "options-display-mode.legacy-fullscreen";
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[FluentReference]
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const string Fullscreen = "options-display-mode.fullscreen";
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[FluentReference("number")]
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const string Display = "label-video-display-index";
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[FluentReference]
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const string Standard = "options-status-bars.standard";
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[FluentReference]
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const string ShowOnDamage = "options-status-bars.show-on-damage";
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[FluentReference]
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const string AlwaysShow = "options-status-bars.always-show";
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[FluentReference]
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const string Automatic = "options-target-lines.automatic";
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[FluentReference]
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const string Manual = "options-target-lines.manual";
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[FluentReference]
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const string Disabled = "options-target-lines.disabled";
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[FluentReference("fps")]
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const string FrameLimiter = "checkbox-frame-limiter";
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static readonly int OriginalVideoDisplay;
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static readonly WindowMode OriginalGraphicsMode;
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static readonly int2 OriginalGraphicsWindowedSize;
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static readonly int2 OriginalGraphicsFullscreenSize;
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static readonly GLProfile OriginalGLProfile;
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readonly ModData modData;
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readonly WorldRenderer worldRenderer;
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readonly WorldViewportSizes viewportSizes;
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readonly string showOnDamage;
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readonly string alwaysShow;
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readonly string automatic;
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readonly string manual;
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readonly string disabled;
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readonly string legacyFullscreen;
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readonly string fullscreen;
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static DisplaySettingsLogic()
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{
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var original = Game.Settings;
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OriginalGraphicsMode = original.Graphics.Mode;
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OriginalVideoDisplay = original.Graphics.VideoDisplay;
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OriginalGraphicsWindowedSize = original.Graphics.WindowedSize;
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OriginalGraphicsFullscreenSize = original.Graphics.FullscreenSize;
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OriginalGLProfile = original.Graphics.GLProfile;
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}
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[ObjectCreator.UseCtor]
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public DisplaySettingsLogic(
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Action<string, string, Func<Widget, Func<bool>>, Func<Widget, Action>> registerPanel,
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string panelID, string label, ModData modData, WorldRenderer worldRenderer)
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{
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this.worldRenderer = worldRenderer;
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this.modData = modData;
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viewportSizes = modData.Manifest.Get<WorldViewportSizes>();
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legacyFullscreen = FluentProvider.GetMessage(LegacyFullscreen);
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fullscreen = FluentProvider.GetMessage(Fullscreen);
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registerPanel(panelID, label, InitPanel, ResetPanel);
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showOnDamage = FluentProvider.GetMessage(ShowOnDamage);
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alwaysShow = FluentProvider.GetMessage(AlwaysShow);
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automatic = FluentProvider.GetMessage(Automatic);
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manual = FluentProvider.GetMessage(Manual);
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disabled = FluentProvider.GetMessage(Disabled);
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}
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public static string GetViewportSizeName(ModData modData, WorldViewport worldViewport)
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{
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switch (worldViewport)
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{
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case WorldViewport.Close:
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return FluentProvider.GetMessage(Close);
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case WorldViewport.Medium:
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return FluentProvider.GetMessage(Medium);
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case WorldViewport.Far:
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return FluentProvider.GetMessage(Far);
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case WorldViewport.Native:
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return FluentProvider.GetMessage(Furthest);
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default:
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return "";
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}
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}
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Func<bool> InitPanel(Widget panel)
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{
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var ds = Game.Settings.Graphics;
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var gs = Game.Settings.Game;
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var world = worldRenderer.World;
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var scrollPanel = panel.Get<ScrollPanelWidget>("SETTINGS_SCROLLPANEL");
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SettingsUtils.BindCheckboxPref(panel, "CURSORDOUBLE_CHECKBOX", ds, "CursorDouble");
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SettingsUtils.BindCheckboxPref(panel, "VSYNC_CHECKBOX", ds, "VSync");
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SettingsUtils.BindCheckboxPref(panel, "FRAME_LIMIT_CHECKBOX", ds, "CapFramerate");
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SettingsUtils.BindCheckboxPref(panel, "FRAME_LIMIT_GAMESPEED_CHECKBOX", ds, "CapFramerateToGameFps");
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SettingsUtils.BindIntSliderPref(panel, "FRAME_LIMIT_SLIDER", ds, "MaxFramerate");
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SettingsUtils.BindCheckboxPref(panel, "PLAYER_STANCE_COLORS_CHECKBOX", gs, "UsePlayerStanceColors");
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var cb = panel.Get<CheckboxWidget>("PLAYER_STANCE_COLORS_CHECKBOX");
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cb.IsChecked = () => gs.UsePlayerStanceColors;
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cb.OnClick = () =>
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{
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gs.UsePlayerStanceColors = cb.IsChecked() ^ true;
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Player.SetupRelationshipColors(world.Players, world.LocalPlayer, worldRenderer, false);
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};
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if (panel.GetOrNull<CheckboxWidget>("PAUSE_SHELLMAP_CHECKBOX") != null)
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SettingsUtils.BindCheckboxPref(panel, "PAUSE_SHELLMAP_CHECKBOX", gs, "PauseShellmap");
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SettingsUtils.BindCheckboxPref(panel, "HIDE_REPLAY_CHAT_CHECKBOX", gs, "HideReplayChat");
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var windowModeDropdown = panel.Get<DropDownButtonWidget>("MODE_DROPDOWN");
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windowModeDropdown.OnMouseDown = _ => ShowWindowModeDropdown(windowModeDropdown, ds, scrollPanel);
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windowModeDropdown.GetText = () => ds.Mode == WindowMode.Windowed
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? FluentProvider.GetMessage(Windowed)
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: ds.Mode == WindowMode.Fullscreen ? legacyFullscreen : fullscreen;
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var displaySelectionDropDown = panel.Get<DropDownButtonWidget>("DISPLAY_SELECTION_DROPDOWN");
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displaySelectionDropDown.OnMouseDown = _ => ShowDisplaySelectionDropdown(displaySelectionDropDown, ds);
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var displaySelectionLabel = new CachedTransform<int, string>(i => FluentProvider.GetMessage(Display, "number", i + 1));
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displaySelectionDropDown.GetText = () => displaySelectionLabel.Update(ds.VideoDisplay);
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displaySelectionDropDown.IsDisabled = () => Game.Renderer.DisplayCount < 2;
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var glProfileLabel = new CachedTransform<GLProfile, string>(p => p.ToString());
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var glProfileDropdown = panel.Get<DropDownButtonWidget>("GL_PROFILE_DROPDOWN");
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var disableProfile = Game.Renderer.SupportedGLProfiles.Length < 2 && ds.GLProfile == GLProfile.Automatic;
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glProfileDropdown.OnMouseDown = _ => ShowGLProfileDropdown(glProfileDropdown, ds);
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glProfileDropdown.GetText = () => glProfileLabel.Update(ds.GLProfile);
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glProfileDropdown.IsDisabled = () => disableProfile;
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var statusBarsDropDown = panel.Get<DropDownButtonWidget>("STATUS_BAR_DROPDOWN");
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statusBarsDropDown.OnMouseDown = _ => ShowStatusBarsDropdown(statusBarsDropDown, gs);
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statusBarsDropDown.GetText = () => gs.StatusBars == StatusBarsType.Standard
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? FluentProvider.GetMessage(Standard)
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: gs.StatusBars == StatusBarsType.DamageShow
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? showOnDamage
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: alwaysShow;
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var targetLinesDropDown = panel.Get<DropDownButtonWidget>("TARGET_LINES_DROPDOWN");
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targetLinesDropDown.OnMouseDown = _ => ShowTargetLinesDropdown(targetLinesDropDown, gs);
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targetLinesDropDown.GetText = () => gs.TargetLines == TargetLinesType.Automatic
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? automatic
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: gs.TargetLines == TargetLinesType.Manual
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? manual
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: disabled;
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var battlefieldCameraDropDown = panel.Get<DropDownButtonWidget>("BATTLEFIELD_CAMERA_DROPDOWN");
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var battlefieldCameraLabel = new CachedTransform<WorldViewport, string>(vs => GetViewportSizeName(modData, vs));
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battlefieldCameraDropDown.OnMouseDown = _ => ShowBattlefieldCameraDropdown(modData, battlefieldCameraDropDown, viewportSizes, ds);
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battlefieldCameraDropDown.GetText = () => battlefieldCameraLabel.Update(ds.ViewportDistance);
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BindTextNotificationPoolFilterSettings(panel, gs);
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// Update vsync immediately
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var vsyncCheckbox = panel.Get<CheckboxWidget>("VSYNC_CHECKBOX");
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var vsyncOnClick = vsyncCheckbox.OnClick;
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vsyncCheckbox.OnClick = () =>
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{
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vsyncOnClick();
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Game.Renderer.SetVSyncEnabled(ds.VSync);
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};
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var uiScaleDropdown = panel.Get<DropDownButtonWidget>("UI_SCALE_DROPDOWN");
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var uiScaleLabel = new CachedTransform<float, string>(s => $"{(int)(100 * s)}%");
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uiScaleDropdown.OnMouseDown = _ => ShowUIScaleDropdown(uiScaleDropdown, ds);
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uiScaleDropdown.GetText = () => uiScaleLabel.Update(ds.UIScale);
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var minResolution = viewportSizes.MinEffectiveResolution;
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var resolution = Game.Renderer.Resolution;
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var disableUIScale = world.Type != WorldType.Shellmap ||
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resolution.Width * ds.UIScale < 1.25f * minResolution.Width ||
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resolution.Height * ds.UIScale < 1.25f * minResolution.Height;
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uiScaleDropdown.IsDisabled = () => disableUIScale;
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panel.Get("DISPLAY_SELECTION_CONTAINER").IsVisible = () => ds.Mode != WindowMode.Windowed;
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panel.Get("WINDOW_RESOLUTION_CONTAINER").IsVisible = () => ds.Mode == WindowMode.Windowed;
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var windowWidth = panel.Get<TextFieldWidget>("WINDOW_WIDTH");
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var origWidthText = windowWidth.Text = ds.WindowedSize.X.ToString(NumberFormatInfo.CurrentInfo);
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var windowHeight = panel.Get<TextFieldWidget>("WINDOW_HEIGHT");
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var origHeightText = windowHeight.Text = ds.WindowedSize.Y.ToString(NumberFormatInfo.CurrentInfo);
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windowHeight.Text = ds.WindowedSize.Y.ToString(NumberFormatInfo.CurrentInfo);
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var restartDesc = panel.Get("VIDEO_RESTART_REQUIRED_DESC");
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restartDesc.IsVisible = () => ds.Mode != OriginalGraphicsMode || ds.VideoDisplay != OriginalVideoDisplay || ds.GLProfile != OriginalGLProfile ||
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(ds.Mode == WindowMode.Windowed && (origWidthText != windowWidth.Text || origHeightText != windowHeight.Text));
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var frameLimitGamespeedCheckbox = panel.Get<CheckboxWidget>("FRAME_LIMIT_GAMESPEED_CHECKBOX");
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var frameLimitCheckbox = panel.Get<CheckboxWidget>("FRAME_LIMIT_CHECKBOX");
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var frameLimitLabel = new CachedTransform<int, string>(fps => FluentProvider.GetMessage(FrameLimiter, "fps", fps));
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frameLimitCheckbox.GetText = () => frameLimitLabel.Update(ds.MaxFramerate);
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frameLimitCheckbox.IsDisabled = () => ds.CapFramerateToGameFps;
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panel.Get<SliderWidget>("FRAME_LIMIT_SLIDER").IsDisabled = () => !frameLimitCheckbox.IsChecked() || frameLimitGamespeedCheckbox.IsChecked();
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// Player profile
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var ps = Game.Settings.Player;
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var escPressed = false;
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var nameTextfield = panel.Get<TextFieldWidget>("PLAYERNAME");
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nameTextfield.IsDisabled = () => world.Type != WorldType.Shellmap;
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nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
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nameTextfield.OnLoseFocus = () =>
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{
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if (escPressed)
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{
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escPressed = false;
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return;
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}
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nameTextfield.Text = nameTextfield.Text.Trim();
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if (nameTextfield.Text.Length == 0)
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nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
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else
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{
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nameTextfield.Text = Settings.SanitizedPlayerName(nameTextfield.Text);
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ps.Name = nameTextfield.Text;
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}
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};
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nameTextfield.OnEnterKey = _ => { nameTextfield.YieldKeyboardFocus(); return true; };
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nameTextfield.OnEscKey = _ =>
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{
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nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
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escPressed = true;
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nameTextfield.YieldKeyboardFocus();
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return true;
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};
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var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<IColorPickerManagerInfo>();
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var colorDropdown = panel.Get<DropDownButtonWidget>("PLAYERCOLOR");
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colorDropdown.IsDisabled = () => world.Type != WorldType.Shellmap;
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colorDropdown.OnMouseDown = _ => colorManager.ShowColorDropDown(colorDropdown, ps.Color, null, worldRenderer, color =>
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{
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ps.Color = color;
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Game.Settings.Save();
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});
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colorDropdown.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => ps.Color;
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SettingsUtils.AdjustSettingsScrollPanelLayout(scrollPanel);
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return () =>
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{
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int.TryParse(windowWidth.Text, NumberStyles.Integer, NumberFormatInfo.CurrentInfo, out var x);
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int.TryParse(windowHeight.Text, NumberStyles.Integer, NumberFormatInfo.CurrentInfo, out var y);
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ds.WindowedSize = new int2(x, y);
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nameTextfield.YieldKeyboardFocus();
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return ds.Mode != OriginalGraphicsMode ||
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ds.VideoDisplay != OriginalVideoDisplay ||
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ds.WindowedSize != OriginalGraphicsWindowedSize ||
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ds.FullscreenSize != OriginalGraphicsFullscreenSize ||
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ds.GLProfile != OriginalGLProfile;
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};
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}
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Action ResetPanel(Widget panel)
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{
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var ds = Game.Settings.Graphics;
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var ps = Game.Settings.Player;
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var gs = Game.Settings.Game;
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var dds = new GraphicSettings();
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var dps = new PlayerSettings();
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var dgs = new GameSettings();
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return () =>
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{
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ds.CapFramerate = dds.CapFramerate;
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ds.MaxFramerate = dds.MaxFramerate;
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ds.CapFramerateToGameFps = dds.CapFramerateToGameFps;
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ds.GLProfile = dds.GLProfile;
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ds.Mode = dds.Mode;
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ds.VideoDisplay = dds.VideoDisplay;
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ds.WindowedSize = dds.WindowedSize;
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ds.CursorDouble = dds.CursorDouble;
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ds.ViewportDistance = dds.ViewportDistance;
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if (ds.UIScale != dds.UIScale)
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{
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var oldScale = ds.UIScale;
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ds.UIScale = dds.UIScale;
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Game.Renderer.SetUIScale(dds.UIScale);
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RecalculateWidgetLayout(Ui.Root);
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Viewport.LastMousePos = (Viewport.LastMousePos.ToFloat2() * oldScale / ds.UIScale).ToInt2();
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}
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ps.Color = dps.Color;
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ps.Name = dps.Name;
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gs.TextNotificationPoolFilters = dgs.TextNotificationPoolFilters;
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};
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}
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static void ShowWindowModeDropdown(DropDownButtonWidget dropdown, GraphicSettings s, ScrollPanelWidget scrollPanel)
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{
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var options = new Dictionary<string, WindowMode>()
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{
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{ FluentProvider.GetMessage(Fullscreen), WindowMode.PseudoFullscreen },
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{ FluentProvider.GetMessage(LegacyFullscreen), WindowMode.Fullscreen },
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{ FluentProvider.GetMessage(Windowed), WindowMode.Windowed },
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};
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ScrollItemWidget SetupItem(string o, ScrollItemWidget itemTemplate)
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => s.Mode == options[o],
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() =>
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{
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s.Mode = options[o];
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SettingsUtils.AdjustSettingsScrollPanelLayout(scrollPanel);
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});
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item.Get<LabelWidget>("LABEL").GetText = () => o;
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return item;
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}
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, SetupItem);
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}
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public static void BindTextNotificationPoolFilterSettings(Widget panel, GameSettings gs)
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{
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void ToggleFilterFlag(TextNotificationPoolFilters f)
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{
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gs.TextNotificationPoolFilters ^= f;
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Game.Settings.Save();
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}
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var feedbackCheckbox = panel.GetOrNull<CheckboxWidget>("UI_FEEDBACK_CHECKBOX");
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if (feedbackCheckbox != null)
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{
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feedbackCheckbox.IsChecked = () => gs.TextNotificationPoolFilters.HasFlag(TextNotificationPoolFilters.Feedback);
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feedbackCheckbox.OnClick = () => ToggleFilterFlag(TextNotificationPoolFilters.Feedback);
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}
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var transientsCheckbox = panel.GetOrNull<CheckboxWidget>("TRANSIENTS_CHECKBOX");
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if (transientsCheckbox != null)
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{
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transientsCheckbox.IsChecked = () => gs.TextNotificationPoolFilters.HasFlag(TextNotificationPoolFilters.Transients);
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transientsCheckbox.OnClick = () => ToggleFilterFlag(TextNotificationPoolFilters.Transients);
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}
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}
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static void ShowStatusBarsDropdown(DropDownButtonWidget dropdown, GameSettings s)
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{
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var options = new Dictionary<string, StatusBarsType>()
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{
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{ FluentProvider.GetMessage(Standard), StatusBarsType.Standard },
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{ FluentProvider.GetMessage(ShowOnDamage), StatusBarsType.DamageShow },
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{ FluentProvider.GetMessage(AlwaysShow), StatusBarsType.AlwaysShow },
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};
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ScrollItemWidget SetupItem(string o, ScrollItemWidget itemTemplate)
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => s.StatusBars == options[o],
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() => s.StatusBars = options[o]);
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item.Get<LabelWidget>("LABEL").GetText = () => o;
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return item;
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}
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, SetupItem);
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}
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static void ShowDisplaySelectionDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
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{
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ScrollItemWidget SetupItem(int o, ScrollItemWidget itemTemplate)
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => s.VideoDisplay == o,
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() => s.VideoDisplay = o);
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var label = $"Display {o + 1}";
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item.Get<LabelWidget>("LABEL").GetText = () => label;
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return item;
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}
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, Enumerable.Range(0, Game.Renderer.DisplayCount), SetupItem);
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}
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static void ShowGLProfileDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
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{
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ScrollItemWidget SetupItem(GLProfile o, ScrollItemWidget itemTemplate)
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => s.GLProfile == o,
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() => s.GLProfile = o);
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var label = o.ToString();
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item.Get<LabelWidget>("LABEL").GetText = () => label;
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return item;
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}
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var profiles = new[] { GLProfile.Automatic }.Concat(Game.Renderer.SupportedGLProfiles);
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, profiles, SetupItem);
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}
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static void ShowTargetLinesDropdown(DropDownButtonWidget dropdown, GameSettings s)
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{
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var options = new Dictionary<string, TargetLinesType>()
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{
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{ FluentProvider.GetMessage(Automatic), TargetLinesType.Automatic },
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{ FluentProvider.GetMessage(Manual), TargetLinesType.Manual },
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{ FluentProvider.GetMessage(Disabled), TargetLinesType.Disabled },
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};
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ScrollItemWidget SetupItem(string o, ScrollItemWidget itemTemplate)
|
|
{
|
|
var item = ScrollItemWidget.Setup(itemTemplate,
|
|
() => s.TargetLines == options[o],
|
|
() => s.TargetLines = options[o]);
|
|
|
|
item.Get<LabelWidget>("LABEL").GetText = () => o;
|
|
return item;
|
|
}
|
|
|
|
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, SetupItem);
|
|
}
|
|
|
|
public static void ShowBattlefieldCameraDropdown(ModData modData, DropDownButtonWidget dropdown, WorldViewportSizes viewportSizes, GraphicSettings gs)
|
|
{
|
|
ScrollItemWidget SetupItem(WorldViewport o, ScrollItemWidget itemTemplate)
|
|
{
|
|
var item = ScrollItemWidget.Setup(itemTemplate,
|
|
() => gs.ViewportDistance == o,
|
|
() => gs.ViewportDistance = o);
|
|
|
|
var label = GetViewportSizeName(modData, o);
|
|
item.Get<LabelWidget>("LABEL").GetText = () => label;
|
|
return item;
|
|
}
|
|
|
|
var windowHeight = Game.Renderer.NativeResolution.Height;
|
|
|
|
var validSizes = new List<WorldViewport>() { WorldViewport.Close };
|
|
if (viewportSizes.GetSizeRange(WorldViewport.Medium).X < windowHeight)
|
|
validSizes.Add(WorldViewport.Medium);
|
|
|
|
var farRange = viewportSizes.GetSizeRange(WorldViewport.Far);
|
|
if (farRange.X < windowHeight)
|
|
validSizes.Add(WorldViewport.Far);
|
|
|
|
if (viewportSizes.AllowNativeZoom && farRange.Y < windowHeight)
|
|
validSizes.Add(WorldViewport.Native);
|
|
|
|
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, validSizes, SetupItem);
|
|
}
|
|
|
|
static void RecalculateWidgetLayout(Widget w, bool insideScrollPanel = false)
|
|
{
|
|
// HACK: Recalculate the widget bounds to fit within the new effective window bounds
|
|
// This is fragile, and only works when called when Settings is opened via the main menu.
|
|
|
|
// HACK: Skip children badges container on the main menu and settings tab container
|
|
// These have a fixed size, with calculated size and children positions that break if we adjust them here
|
|
if (w.Id == "BADGES_CONTAINER" || w.Id == "SETTINGS_TAB_CONTAINER")
|
|
return;
|
|
|
|
var parentBounds = w.Parent == null
|
|
? new WidgetBounds(0, 0, Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height)
|
|
: w.Parent.Bounds;
|
|
|
|
var substitutions = new Dictionary<string, int>
|
|
{
|
|
{ "WINDOW_WIDTH", Game.Renderer.Resolution.Width },
|
|
{ "WINDOW_HEIGHT", Game.Renderer.Resolution.Height },
|
|
{ "PARENT_WIDTH", parentBounds.Width },
|
|
{ "PARENT_HEIGHT", parentBounds.Height }
|
|
};
|
|
|
|
var readOnlySubstitutions = new ReadOnlyDictionary<string, int>(substitutions);
|
|
var width = w.Width?.Evaluate(readOnlySubstitutions) ?? 0;
|
|
var height = w.Height?.Evaluate(readOnlySubstitutions) ?? 0;
|
|
|
|
substitutions.Add("WIDTH", width);
|
|
substitutions.Add("HEIGHT", height);
|
|
|
|
if (insideScrollPanel)
|
|
w.Bounds = new WidgetBounds(w.Bounds.X, w.Bounds.Y, width, w.Bounds.Height);
|
|
else
|
|
w.Bounds = new WidgetBounds(
|
|
w.X?.Evaluate(readOnlySubstitutions) ?? 0,
|
|
w.Y?.Evaluate(readOnlySubstitutions) ?? 0,
|
|
width,
|
|
height);
|
|
|
|
foreach (var c in w.Children)
|
|
RecalculateWidgetLayout(c, insideScrollPanel || w is ScrollPanelWidget);
|
|
}
|
|
|
|
public static void ShowUIScaleDropdown(DropDownButtonWidget dropdown, GraphicSettings gs)
|
|
{
|
|
ScrollItemWidget SetupItem(float o, ScrollItemWidget itemTemplate)
|
|
{
|
|
var item = ScrollItemWidget.Setup(itemTemplate,
|
|
() => gs.UIScale == o,
|
|
() =>
|
|
{
|
|
Game.RunAfterTick(() =>
|
|
{
|
|
var oldScale = gs.UIScale;
|
|
gs.UIScale = o;
|
|
|
|
Game.Renderer.SetUIScale(o);
|
|
RecalculateWidgetLayout(Ui.Root);
|
|
Viewport.LastMousePos = (Viewport.LastMousePos.ToFloat2() * oldScale / gs.UIScale).ToInt2();
|
|
});
|
|
});
|
|
|
|
var label = $"{(int)(100 * o)}%";
|
|
item.Get<LabelWidget>("LABEL").GetText = () => label;
|
|
return item;
|
|
}
|
|
|
|
var viewportSizes = Game.ModData.Manifest.Get<WorldViewportSizes>();
|
|
var maxScales = new float2(Game.Renderer.NativeResolution) / new float2(viewportSizes.MinEffectiveResolution);
|
|
var maxScale = Math.Min(maxScales.X, maxScales.Y);
|
|
|
|
var validScales = new[] { 1f, 1.25f, 1.5f, 1.75f, 2f }.Where(x => x <= maxScale);
|
|
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, validScales, SetupItem);
|
|
}
|
|
}
|
|
}
|