Files
OpenRA/OpenRA.Game/FileSystem/Folder.cs

83 lines
2.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.IO;
namespace OpenRA.FileSystem
{
public class Folder : IFolder
{
readonly string path;
readonly int priority;
// Create a new folder package
public Folder(string path, int priority, Dictionary<string, byte[]> contents)
{
this.path = path;
this.priority = priority;
if (Directory.Exists(path))
Directory.Delete(path, true);
Write(contents);
}
public Folder(string path, int priority)
{
this.path = path;
this.priority = priority;
if (!Directory.Exists(path))
Directory.CreateDirectory(path);
}
public Stream GetContent(string filename)
{
try { return File.OpenRead( Path.Combine( path, filename ) ); }
catch { return null; }
}
public IEnumerable<uint> ClassicHashes()
{
foreach (var filename in Directory.GetFiles(path, "*", SearchOption.TopDirectoryOnly))
yield return PackageEntry.HashFilename(Path.GetFileName(filename), PackageHashType.Classic);
}
public IEnumerable<uint> CrcHashes()
{
yield break;
}
public IEnumerable<string> AllFileNames()
{
foreach (var filename in Directory.GetFiles(path, "*", SearchOption.TopDirectoryOnly))
yield return Path.GetFileName(filename);
}
public bool Exists(string filename)
{
return File.Exists(Path.Combine(path, filename));
}
public int Priority { get { return priority; } }
public string Name { get { return path; } }
public void Write(Dictionary<string, byte[]> contents)
{
if (!Directory.Exists(path))
Directory.CreateDirectory(path);
foreach (var file in contents)
using (var dataStream = File.Create(Path.Combine(path, file.Key)))
using (var writer = new BinaryWriter(dataStream))
writer.Write(file.Value);
}
}
}