Files
OpenRA/OpenRa.Mods.RA/Effects/CrateEffect.cs

33 lines
680 B
C#

using System.Collections.Generic;
using OpenRa.Effects;
using OpenRa.Graphics;
using OpenRa.Traits;
namespace OpenRa.Mods.RA.Effects
{
class CrateEffect : IEffect
{
Actor a;
Animation anim = new Animation("crate-effects");
float2 doorOffset = new float2(-4,0);
public CrateEffect(Actor a, string seq)
{
this.a = a;
anim.PlayThen(seq,
() => a.World.AddFrameEndTask(w => w.Remove(this)));
}
public void Tick( World world )
{
anim.Tick();
}
public IEnumerable<Renderable> Render()
{
yield return new Renderable(anim.Image,
a.CenterLocation - .5f * anim.Image.size + doorOffset, "effect");
}
}
}