Splitting them from one array into separate allows us to then reliably pick how each asset should be presented. Also lets us unhardcode some checks like "if file is .vxl ... else is sprite".
23 lines
711 B
C#
23 lines
711 B
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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namespace OpenRA
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{
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public class AssetBrowser : IGlobalModData
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{
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public readonly string[] SpriteExtensions = Array.Empty<string>();
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public readonly string[] ModelExtensions = Array.Empty<string>();
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public readonly string[] VideoExtensions = Array.Empty<string>();
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}
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}
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