Files
OpenRA/mods/ts/rules/aircraft.yaml
2015-09-02 23:19:00 -05:00

296 lines
4.9 KiB
YAML

DPOD:
Inherits: ^Helicopter
Valued:
Cost: 10
Tooltip:
Name: Drop Pod
Helicopter:
LandWhenIdle: yes
ROT: 5
Speed: 149
InitialFacing: 0
LandableTerrainTypes: Clear
AirborneUpgrades: airborne
Health:
HP: 60
Armor:
Type: Light
RevealsShroud:
Range: 5c0
Type: CenterPosition
Cargo:
Types: Infantry
MaxWeight: 1
PipCount: 1
UnloadVoice: Move
Armament:
Weapon: Vulcan2
AttackHeli:
Voice: Attack
AmmoPool:
Ammo: 5
PipCount: 5
PipType: Ammo
PipTypeEmpty: AmmoEmpty
AutoTarget:
DSHP:
Inherits: ^Helicopter
Valued:
Cost: 1000
Tooltip:
Name: Dropship
Helicopter:
LandWhenIdle: yes
ROT: 5
Speed: 168
InitialFacing: 0
LandableTerrainTypes: Clear
TakeoffSound: dropup1.aud
LandingSound: dropdwn1.aud
AirborneUpgrades: airborne
Health:
HP: 200
Armor:
Type: Heavy
RevealsShroud:
Range: 3c0
Type: CenterPosition
Cargo:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Move
Hovers:
ORCA:
Inherits: ^Helicopter
Valued:
Cost: 1000
Tooltip:
Name: Orca Fighter
Description: Fast assault gunship with\ndual missile launchers.\n Strong vs Buildings, Vehicles\n Weak vs Infantry, Aircraft
Buildable:
Queue: Air
BuildPaletteOrder: 20
Prerequisites: ~gahpad
Selectable:
Bounds: 30,24
Helicopter:
RearmBuildings: gahpad, nahpad
ROT: 5
Speed: 186
AirborneUpgrades: airborne
Health:
HP: 200
Armor:
Type: Light
RevealsShroud:
Range: 10c0
Type: CenterPosition
Armament:
Weapon: Hellfire
AttackHeli:
FacingTolerance: 20
Voice: Attack
AmmoPool:
Ammo: 5
PipCount: 5
PipType: Ammo
PipTypeEmpty: AmmoEmpty
AutoTarget:
RenderSprites:
Hovers:
ORCAB:
Inherits: ^Plane
Valued:
Cost: 1600
Tooltip:
Name: Orca Bomber
Description: Heavy bomber.\n Strong vs Buildings, Vehicles\n Weak vs Infantry, Aircraft
Buildable:
Queue: Air
BuildPaletteOrder: 20
Prerequisites: ~gahpad, gatech
Selectable:
Bounds: 30,24
Plane:
CruiseAltitude: 3072
MaximumPitch: 120
ROT: 3
Speed: 96
AirborneUpgrades: airborne
Health:
HP: 260
Armor:
Type: Light
RevealsShroud:
Range: 2c0
Type: CenterPosition
Armament:
Weapon: Bomb
AttackPlane:
Voice: Attack
FacingTolerance: 20
AmmoPool:
Ammo: 10
PipCount: 2
ReloadCount: 5
ReloadTicks: 200
PipType: Ammo
PipTypeEmpty: AmmoEmpty
AutoTarget:
RenderSprites:
Hovers:
ORCATRAN:
Inherits: ^Helicopter
Valued:
Cost: 1200
Tooltip:
Name: Orca Transport
Buildable:
Queue: Air
BuildPaletteOrder: 10
Prerequisites: ~disabled
RenderSprites:
Helicopter:
LandWhenIdle: yes
ROT: 5
Speed: 84
InitialFacing: 0
LandableTerrainTypes: Clear
TakeoffSound: dropup1.aud
LandingSound: dropdwn1.aud
AirborneUpgrades: airborne
Health:
HP: 200
Armor:
Type: Light
RevealsShroud:
Range: 2c0
Type: CenterPosition
Cargo:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Move
Hovers:
TRNSPORT:
Inherits: ^Helicopter
Valued:
Cost: 750
Tooltip:
Name: Carryall
Description: VTOL aircraft capable of lifting\nand transporting vehicles.\n Unarmed
Buildable:
Queue: Air
BuildPaletteOrder: 10
Prerequisites: ~gahpad, gadept
Helicopter:
LandWhenIdle: yes
ROT: 5
Speed: 149
InitialFacing: 0
LandableTerrainTypes: Clear
TakeoffSound: dropup1.aud
LandingSound: dropdwn1.aud
AltitudeVelocity: 64
AirborneUpgrades: airborne
Health:
HP: 175
Armor:
Type: Light
RevealsShroud:
Range: 2c0
Type: CenterPosition
RenderSprites:
Hovers:
Selectable:
Bounds: 44,32,0,-8
SCRIN:
Inherits: ^Plane
Valued:
Cost: 1500
Tooltip:
Name: Banshee Fighter
Description: Advanced fighter-bomber craft\nwith twin plasma cannons.\n Strong vs Buildings, Vehicles\n Weak vs Infantry, Aircraft
Buildable:
Queue: Air
BuildPaletteOrder: 20
Prerequisites: ~nahpad, natech
Selectable:
Bounds: 30,24
Voiced:
VoiceSet: Scrin
Plane:
MaximumPitch: 90
ROT: 3
Speed: 168
AirborneUpgrades: airborne
Health:
HP: 280
Armor:
Type: Light
RevealsShroud:
Range: 2c0
Type: CenterPosition
Armament:
Weapon: Proton
AttackPlane:
Voice: Attack
FacingTolerance: 20
AmmoPool:
Ammo: 15
PipCount: 3
ReloadCount: 5
PipType: Ammo
PipTypeEmpty: AmmoEmpty
AutoTarget:
RenderSprites:
APACHE:
Inherits: ^Helicopter
Valued:
Cost: 1000
Tooltip:
Name: Harpy
Description: Anti-personnel support gunship\narmed with dual chain guns.\n Strong vs Infantry, Light armor, Aircraft\n Weak vs Vehicles
Buildable:
Queue: Air
BuildPaletteOrder: 20
Prerequisites: ~nahpad
Selectable:
Bounds: 30,24
Helicopter:
RearmBuildings: gahpad, nahpad
ROT: 5
Speed: 130
AirborneUpgrades: airborne
Health:
HP: 225
Armor:
Type: Light
RevealsShroud:
Range: 2c0
Type: CenterPosition
Armament:
Weapon: HarpyClaw
AttackHeli:
FacingTolerance: 20
Voice: Attack
AmmoPool:
Ammo: 12
PipCount: 4
PipType: Ammo
PipTypeEmpty: AmmoEmpty
AutoTarget:
WithRotor:
Offset: 85,0,384
RenderSprites:
Hovers: