Files
OpenRA/OpenRA.Game/Traits/Activities/CancelableActivity.cs
2010-10-25 08:03:08 +13:00

39 lines
860 B
C#
Executable File

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenRA.Traits
{
public abstract class CancelableActivity : IActivity
{
protected IActivity NextActivity { get; private set; }
protected bool IsCanceled { get; private set; }
public abstract IActivity Tick( Actor self );
protected virtual bool OnCancel( Actor self ) { return true; }
public void Cancel( Actor self )
{
IsCanceled = OnCancel( self );
if( IsCanceled )
NextActivity = null;
else if (NextActivity != null)
NextActivity.Cancel( self );
}
public void Queue( IActivity activity )
{
if( NextActivity != null )
NextActivity.Queue( activity );
else
NextActivity = activity;
}
public virtual IEnumerable<float2> GetCurrentPath()
{
yield break;
}
}
}