Files
OpenRA/OpenRA.Mods.RA/Activities/Rearm.cs
2010-09-22 10:13:13 +12:00

46 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Linq;
using OpenRA.Mods.RA.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Activities
{
public class Rearm : CancelableActivity
{
int remainingTicks = ticksPerPip;
const int ticksPerPip = 25 * 2;
public override IActivity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
var limitedAmmo = self.TraitOrDefault<LimitedAmmo>();
if (limitedAmmo == null) return NextActivity;
if (--remainingTicks == 0)
{
if (!limitedAmmo.GiveAmmo()) return NextActivity;
var hostBuilding = self.World.FindUnits(self.CenterLocation, self.CenterLocation)
.FirstOrDefault(a => a.HasTrait<RenderBuilding>());
if (hostBuilding != null)
hostBuilding.Trait<RenderBuilding>().PlayCustomAnim(hostBuilding, "active");
remainingTicks = ticksPerPip;
}
return this;
}
}
}