Files
OpenRA/OpenRA.Mods.RA/AttackLeap.cs
2010-11-21 12:25:22 +13:00

53 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class AttackLeapInfo : AttackBaseInfo
{
public override object Create(ActorInitializer init) { return new AttackLeap(init.self); }
}
class AttackLeap : AttackBase
{
internal bool IsLeaping;
protected Target target;
public AttackLeap(Actor self)
: base(self) {}
public override void Tick(Actor self)
{
base.Tick(self);
if (!target.IsValid) return;
if (IsLeaping) return;
var weapon = Weapons[0].Info;
if( !Combat.IsInRange( self.CenterLocation, weapon.Range, target ) ) return;
self.CancelActivity();
self.QueueActivity(new Leap(self, target));
}
public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
var weapon = ChooseWeaponForTarget(newTarget);
if( weapon == null )
return null;
return new Activities.Attack(newTarget, Math.Max(0, (int)weapon.Info.Range), allowMove);
}
}
}