Files
OpenRA/OpenRA.Mods.RA/Mine.cs
2010-11-21 12:25:22 +13:00

64 lines
1.8 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class MineInfo : ITraitInfo
{
public readonly string[] CrushClasses = { };
[WeaponReference]
public readonly string Weapon = "ATMine";
public readonly bool AvoidFriendly = true;
public object Create(ActorInitializer init) { return new Mine(init, this); }
}
class Mine : ICrushable, IOccupySpace
{
readonly Actor self;
readonly MineInfo info;
[Sync]
readonly int2 location;
public Mine(ActorInitializer init, MineInfo info)
{
this.self = init.self;
this.info = info;
this.location = init.Get<LocationInit,int2>();
}
public void OnCrush(Actor crusher)
{
if (crusher.HasTrait<MineImmune>() && crusher.Owner == self.Owner)
return;
var info = self.Info.Traits.Get<MineInfo>();
Combat.DoExplosion(self, info.Weapon, crusher.CenterLocation, 0);
self.QueueActivity(new RemoveSelf());
}
// TODO: Re-implement friendly-mine avoidance
public IEnumerable<string> CrushClasses { get { return info.CrushClasses; } }
public int2 TopLeft { get { return location; } }
public IEnumerable<int2> OccupiedCells() { yield return TopLeft; }
public int2 PxPosition { get { return Util.CenterOfCell( location ); } }
}
/* tag trait for stuff that shouldnt trigger mines */
class MineImmuneInfo : TraitInfo<MineImmune> { }
class MineImmune { }
}