Files
OpenRA/OpenRA.Mods.Common/Activities/Air/TakeOff.cs
2019-03-22 19:02:05 +01:00

62 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class TakeOff : Activity
{
readonly Aircraft aircraft;
readonly IMove move;
Func<Actor, Activity, CPos, bool> moveToRallyPoint;
public TakeOff(Actor self)
{
aircraft = self.Trait<Aircraft>();
move = self.Trait<IMove>();
moveToRallyPoint = (actor, activity, pos) => NextActivity == null;
}
public TakeOff(Actor self, Func<Actor, Activity, CPos, bool> moveToRallyPoint)
: this(self)
{
this.moveToRallyPoint = moveToRallyPoint;
}
public override Activity Tick(Actor self)
{
// Refuse to take off if it would land immediately again.
if (aircraft.ForceLanding)
{
Cancel(self);
return NextActivity;
}
aircraft.UnReserve();
var host = aircraft.GetActorBelow();
var hasHost = host != null;
var rp = hasHost ? host.TraitOrDefault<RallyPoint>() : null;
var destination = rp != null ? rp.Location :
(hasHost ? self.World.Map.CellContaining(host.CenterPosition) : self.Location);
if (moveToRallyPoint(self, this, destination))
return new AttackMoveActivity(self, () => move.MoveTo(destination, 1));
return NextActivity;
}
}
}