Files
OpenRA/mods/ts/weapons/largeguns.yaml
2016-01-17 19:24:40 +00:00

128 lines
2.6 KiB
YAML

90mm:
ReloadDelay: 50
Range: 6c768
Report: 120mmf.aud
Projectile: Bullet
Speed: 682
Image: 120mm
Shadow: true
Angle: 75
Palette: ra
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 36
Versus:
None: 25
Wood: 65
Light: 75
Heavy: 100
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: medium_clsn
ImpactSound: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: SmallCrater
120mm:
ReloadDelay: 80
Range: 6c768
Report: 120mmf.aud
Projectile: Bullet
Speed: 1c512
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 70
Versus:
None: 25
Wood: 65
Light: 75
Heavy: 100
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_clsn
ImpactSound: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
120mmx:
ReloadDelay: 80
Range: 6c768
Report: 120mmf.aud
Burst: 2
BurstDelay: 5
Projectile: Bullet
Speed: 682
Image: 120mm
Shadow: true
Angle: 62
Palette: ra
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 50
Versus:
None: 25
Wood: 65
Light: 75
Heavy: 100
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: medium_clsn
ImpactSound: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
155mm:
ReloadDelay: 110
Range: 18c0
Report: 120mmf.aud
Projectile: Bullet
Speed: 170
Image: 120mm
Angle: 165
Shadow: true
Blockable: false
Palette: ra
MinRange: 5c0
Warhead@1Dam: SpreadDamage
Spread: 298
Damage: 150
Versus:
None: 100
Wood: 85
Light: 68
Heavy: 35
Concrete: 35
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_explosion
ImpactSound: expnew06.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash2.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater