Files
OpenRA/OpenRA.Game/Traits/Selectable.cs
2016-12-31 23:46:13 -06:00

44 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
namespace OpenRA.Traits
{
[Desc("This actor is selectable. Defines bounds of selectable area, selection class and selection priority.")]
public class SelectableInfo : ITraitInfo
{
public readonly int Priority = 10;
[Desc("Bounds for the selectable area.")]
public readonly int[] Bounds = null;
[Desc("All units having the same selection class specified will be selected with select-by-type commands (e.g. double-click). "
+ "Defaults to the actor name when not defined or inherited.")]
public readonly string Class = null;
[VoiceReference] public readonly string Voice = "Select";
public object Create(ActorInitializer init) { return new Selectable(init.Self, this); }
}
public class Selectable
{
public readonly string Class = null;
public SelectableInfo Info;
public Selectable(Actor self, SelectableInfo info)
{
Class = string.IsNullOrEmpty(info.Class) ? self.Info.Name : info.Class;
Info = info;
}
}
}