Files
OpenRA/OpenRA.Game/Traits/Activities/Activity.cs
2011-04-16 13:24:34 +12:00

44 lines
962 B
C#
Executable File

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenRA.Traits.Activities
{
public abstract class Activity
{
public Activity NextActivity { get; set; }
protected bool IsCanceled { get; private set; }
public abstract Activity Tick( Actor self );
public virtual void Cancel( Actor self )
{
IsCanceled = true;
NextActivity = null;
}
public virtual void Queue( Activity activity )
{
if( NextActivity != null )
NextActivity.Queue( activity );
else
NextActivity = activity;
}
public virtual IEnumerable<Target> GetTargets( Actor self )
{
yield break;
}
}
public static class ActivityExts
{
public static IEnumerable<Target> GetTargetQueue( this Actor self )
{
return self.GetCurrentActivity().Iterate( u => u.NextActivity ).TakeWhile( u => u != null )
.SelectMany( u => u.GetTargets( self ) );
}
}
}