Files
OpenRA/OpenRA.Mods.RA/Crates/ExplodeCrateAction.cs
alzeih 6be4e5c266 Combat.DoExplosion now takes a Target
(needs more refactoring)
2010-07-22 16:00:14 +12:00

35 lines
971 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class ExplodeCrateActionInfo : CrateActionInfo
{
[WeaponReference]
public string Weapon = null;
public override object Create(ActorInitializer init) { return new ExplodeCrateAction(init.self, this); }
}
class ExplodeCrateAction : CrateAction
{
public ExplodeCrateAction(Actor self, ExplodeCrateActionInfo info)
: base(self, info) {}
public override void Activate(Actor collector)
{
Combat.DoExplosion(self, (info as ExplodeCrateActionInfo).Weapon, Target.FromActor(collector), 0);
base.Activate(collector);
}
}
}