Files
OpenRA/OpenRa.Game/GameRules/InfoLoader.cs
Bob 6dec94d00e added units.ini (and campaignUnits.ini), and IniFile got support for load/merging multiple files.
- Rules can now handle map-specific rules changes
    - units.ini replaces {buildings,units,infantry}.txt (or will replace; sidebar still uses them)
    - Added support for loading map-placed units/structures - try scg11eb.ini
        - added FCOM
2009-10-20 17:16:45 +13:00

38 lines
860 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenRa.FileFormats;
using OpenRa.Game.Graphics;
using IjwFramework.Types;
namespace OpenRa.Game.GameRules
{
class InfoLoader<T>
{
readonly Dictionary<string, T> infos = new Dictionary<string, T>();
public InfoLoader(params Pair<string, Func<string,T>>[] srcs)
{
foreach (var src in srcs)
foreach (var s in Rules.AllRules.GetSection(src.First))
{
var name = s.Key.ToLowerInvariant();
var t = src.Second(name);
FieldLoader.Load(t, Rules.AllRules.GetSection(name));
infos[name] = t;
}
}
public T this[string name]
{
get { return infos[name.ToLowerInvariant()]; }
}
public IEnumerator<KeyValuePair<string, T>> GetEnumerator()
{
return infos.GetEnumerator();
}
}
}