Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6e7a6cef5eaab3598f0b6e3adddce4d5f57a320f
OpenRA/mods/ra
History
Oliver Brakmann 5e2b7add6e Fix alignment issues in the score screen
2015-04-19 19:23:20 +02:00
..
audio
Move RA music, notifications and voices yamls to audio subfolder
2015-02-23 23:20:55 +01:00
bits
add the windmill
2015-04-12 13:31:56 +02:00
chrome
Fix alignment issues in the score screen
2015-04-19 19:23:20 +02:00
languages
revert back to untranslated for uniform auto-generation
2014-04-21 13:49:00 +02:00
maps
Convert RGB map preview image files to RGBA
2015-04-18 11:35:01 +02:00
rules
add the windmill
2015-04-12 13:31:56 +02:00
sequences
add the windmill
2015-04-12 13:31:56 +02:00
tilesets
Rename Image -> Images.
2015-03-30 20:20:36 +01:00
uibits
use the new vectorized hammer & sickle as a template
2015-04-04 22:41:41 +02:00
weapons
Tweaked/added RA helicopter weapon minimum ranges.
2015-04-07 23:52:14 +02:00
chrome.yaml
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00
cursors.yaml
Capitalise cursor properties.
2014-12-23 22:09:21 +13:00
logo.png
Extract mod selector into its own mod.
2014-04-03 07:21:56 +13:00
metrics.yaml
Use ActorPreviewWidget for the color pickers.
2015-02-10 15:22:42 +00:00
missions.yaml
Ported allies05a to lua
2015-02-02 16:51:50 +01:00
mod.yaml
Disable legacy sequence parsing in RA.
2015-03-27 17:35:15 +00:00
preview.png
Remove incriminating evidence from the RA preview image
2014-06-02 15:30:10 +02:00
ZoodRangmah.ttf
…
Powered by Gitea Version: 1.25.4 Page: 1132ms Template: 34ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API